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Old 01-08-2011, 09:54 PM   #21
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Default Re: Please join the MVBG!

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Originally Posted by zetsu2141 View Post
I would join but teh problem is my knowledge is limited mostly to one piece and on a greater scale kingdom hearts( i have both kingdom hearts 1 and 2) and i don't know what help that would be.
Actually that'd be good since OPverse needs more new info and very few KH supporters go to the wiki or remember enough about it to help much, one being me. The only KH I've played in forever is 358/2 Days.
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Old 01-08-2011, 10:08 PM   #22
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Default Re: Please join the MVBG!

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Actually that'd be good since OPverse needs more new info and very few KH supporters go to the wiki or remember enough about it to help much, one being me. The only KH I've played in forever is 358/2 Days.
Yeah the kingdom heart page has only about 6 character pages i think it needs work espically for organization XIII members.
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Old 01-08-2011, 10:11 PM   #23
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Default Re: Please join the MVBG!

It really does, considering my memory of KH1 and 2 is foggy and I only know a bit about the CoM characters since I haven't played through all of that.

I haven't even played BBS or Coded so those are no-gos for me.
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Old 01-08-2011, 10:21 PM   #24
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Default Re: Please join the MVBG!

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It really does, considering my memory of KH1 and 2 is foggy and I only know a bit about the CoM characters since I haven't played through all of that.

I haven't even played BBS or Coded so those are no-gos for me.
The only thing is i'm not too good with speed calculations but i am good at remebering the characters atttacks and powers.
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Old 01-08-2011, 11:40 PM   #25
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Default Re: Please join the MVBG!

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The only thing is i'm not too good with speed calculations but i am good at remebering the characters atttacks and powers.
I'm pretty sure 95% of the BG isn't good at speed calcing. xD The majority of it is powerscaling in comparison to the few feats that are quantifiable.

I can hardly remember the majority of KH attacks, I need to play those games again. =/
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Old 01-08-2011, 11:42 PM   #26
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Default Re: Please join the MVBG!

So miles when I join how can I start on the new verse. (It's Soul Eater)
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Old 01-08-2011, 11:44 PM   #27
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Default Re: Please join the MVBG!

Just make a page that gives some information about the series and where you believe it scales in terms of power.

Then you can make some character profiles.
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Old 01-09-2011, 02:45 AM   #28
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Default Re: Please join the MVBG!

I hate speed calcs anyway :/
Sure, its logical - but its not like Kishi uses maths or physics in his manga. We should base speed off performed feats not speed calculations. And like you said Miles, 95% of people can't do them anyway. The majority of people who use terms like ' Supersonic ' , ' Transonic ' etc. don't understand how that speed was determined, they just saw someone else say the given character was that speed and so assume they were right.
More to the point, since so few people can do them they can be useless in debates at times, as since no one understands them they can hinder ones ability at getting their point across.

But anyway, deidara, I might join :o
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Old 01-09-2011, 09:38 AM   #29
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Default Re: Please join the MVBG!

The only problem with powerscaling is that it's no less subjective than speed calcs. One character "keeping up" with another is used in powerscaling to say that character is close to the same speed as the other, but that isn't necessarily true. No human being in real life is always moving as fast as they possibly can, so if one character's speed has been quantified, it doesn't mean they'll always be moving at that speed. It just means that's as fast as they can go. Like Hidan keeping up with Kakashi. If Kakashi is confirmed Transonic, then Hidan keeping up with him doesn't mean he's Transonic as well. The same goes for dodging. Some people have a misconception that dodging an attack makes you as fast as it, when really you can dodge an attack and not be half as fast. It's depending on the attack's AoE, speed, and its distance from you. If the attack is 1 meter wide, you only need to move 2 meters to dodge it. If the attack moves 300 m/s, and it's 300 meters away from you, you only need to move about 2 m/s to dodge it.

Unless a statement is involved, such as "Character X is this fast" or "I'm surprised Character X is keeping up with Character Y", general powerscaling isn't much more reliable than calcs. People should really just cite speed examples from characters if they really want to say one blitzes another, that cuts out speed calcing and makes debates much simpler. (Plus, Hypersonic is a range of speed that's so wide and general you can't say one Hypersonic character couldn't blitz another. The same goes for most speeds.)

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Old 01-09-2011, 09:54 AM   #30
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Default Re: Please join the MVBG!

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The only problem with powerscaling is that it's no less subjective than speed calcs. One character "keeping up" with another is used in powerscaling to say that character is close to the same speed as the other, but that isn't necessarily true. No human being in real life is always moving as fast as they possibly can, so if one character's speed has been quantified, it doesn't mean they'll always be moving at that speed. It just means that's as fast as they can go. Like Hidan keeping up with Kakashi. If Kakashi is confirmed Transonic, then Hidan keeping up with him doesn't mean he's Transonic as well. The same goes for dodging. Some people have a misconception that dodging an attack makes you as fast as it, when really you can dodge an attack and not be half as fast. It's depending on the attack's AoE, speed, and its distance from you. If the attack is 1 meter wide, you only need to move 2 meters to dodge it. If the attack moves 300 m/s, and it's 300 meters away from you, you only need to move about 2 m/s to dodge it.
In other words, Powerscaling is used when a character keeps up with another character, whom was either holding back, or was injured during the time. It's a simple method to use, when you know the character is injured, but it's a difficult method to use, when you don't know much info about a character's strengths or weaknesses. In other words, if you don't know a character as well, not only will you not understand the concept of Powerscaling as well, you also won't know how a character reacts when injured. For instance, when Itachi fought Sasuke, we couldn't demonstrate the distance of being at full health, and being injued, regardless whether Itachi contracted a fatal illness or not. In any case, whenever this happens, many debaters use a method called Speed Comparison, to demonstrate the difference of speed between the 2 characters.
Unless a statement is involved, such as "Character X is this fast" or "I'm surprised Character X is keeping up with Character Y", general powerscaling isn't much more reliable than calcs. People should really just cite speed examples from characters if they really want to say one blitzes another, that cuts out speed calcing and makes debates much simpler. (Plus, Hypersonic is a range of speed that's so wide and general you can't say one Hypersonic character couldn't blitz another. The same goes for most speeds.)
You are absolutely correct. In other words, I think you mean that the debater should give examples from the Manga, in order to make the speed more clear in the reader's eyes, so there will be no distortion of speed.
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Old 01-12-2011, 10:33 PM   #31
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Default Re: Please join the MVBG!

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Originally Posted by deidara330 View Post
The only problem with powerscaling is that it's no less subjective than speed calcs. One character "keeping up" with another is used in powerscaling to say that character is close to the same speed as the other, but that isn't necessarily true. No human being in real life is always moving as fast as they possibly can, so if one character's speed has been quantified, it doesn't mean they'll always be moving at that speed. It just means that's as fast as they can go. Like Hidan keeping up with Kakashi. If Kakashi is confirmed Transonic, then Hidan keeping up with him doesn't mean he's Transonic as well. The same goes for dodging. Some people have a misconception that dodging an attack makes you as fast as it, when really you can dodge an attack and not be half as fast. It's depending on the attack's AoE, speed, and its distance from you. If the attack is 1 meter wide, you only need to move 2 meters to dodge it. If the attack moves 300 m/s, and it's 300 meters away from you, you only need to move about 2 m/s to dodge it.

Unless a statement is involved, such as "Character X is this fast" or "I'm surprised Character X is keeping up with Character Y", general powerscaling isn't much more reliable than calcs. People should really just cite speed examples from characters if they really want to say one blitzes another, that cuts out speed calcing and makes debates much simpler. (Plus, Hypersonic is a range of speed that's so wide and general you can't say one Hypersonic character couldn't blitz another. The same goes for most speeds.)

@LT: Awesome.
The problem is when we try to do calcs and they don't work at all, like how you got that 8 mph Itachi one or whatever. If Itachi was actually just 8 mph in speed that speaks really poorly for Narutoverse speed. xD

Well the movement speed issue is nigh unsolvable for most but the reaction speed one is reasonable enough so that it makes sense. Honestly the closest decisive speeds are the claims that instances of sonic booms indicate supersonic speed but even then those are heavily debated by a lotta people.
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