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Old 11-07-2010, 05:55 PM   #1
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Default A Discussion of Item Use

I'll admin, I don't know what the items are all about. I mean I understand what they all do, but not specifically enough.

How MUCH damage does the damage boost pill give? Is it 10%? is it 30%? I would love to know. Same with the tags.

Is the paper bomb any different from the round ball bomb other than the slightly different trajectory it takes when you throw it?

Technicalities aside, I would also love to hear some strategies for using items in battle. When are good times to bust them out?

I just recently started using the bomb items to knock people down into my attack supports for some savage combos. That was a pretty cool realization but I am still in the dark when it comes to paper tags and the floating kunai balloons. What are they for really?
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Old 11-07-2010, 06:07 PM   #2
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Default Re: A Discussion of Item Use

The balloons and the floor-inflates are more for giving you a second to charge while your opponent tries to avoid them. They also have been shown to disengage charging puppets and some specials.

Balls bounce, last longer before they explode, and they move more.
Tags go down and sit, not as far but they are faster.

Damage boost gives (iirc) 10%, where as the downgrades give 10% barring karen's perfume which gives (iirc) 5% but in 3 possible stats.
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Old 11-07-2010, 06:08 PM   #3
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Default Re: A Discussion of Item Use

This is an important topic. I'll work on making a detail explanation of all items.

I don't know any specific detailed data, but some good strategies for any tag or the bomb, is to use it when your opponent is down. Its a free hit, and fire tags and bombs, do decent damage. So if you do a combo that didn't quite finish off your opponent, you can end the match with a fire tag or a bomb.

Also i like to Ninja Dash into a fire tag. Its a free hit, and always works, if they didn't block the approach. Its also a great way to ensure your fire tag or bomb isn't wasted on a miss. This also is good for other tags.

Another good use for the fire tag is to use it when your opponent is loading chakra or trying to go into awakening. On top of all that, fire tags cause Strike Back in a team match, if you have a support character on attack. This is good for trying to get a free Team Ultimate Jutsu hit.

Just the way I use tags. As for ninja pills and kunai rains, I just use kunai rain when I need to camp a little or charge some chakra, and I use defense and attack ninja pills when I'm either low on health and need a defense boost, or when my opponent is low on health and an attack boost will help end the match faster.

Hope this helps you.
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Old 11-07-2010, 06:11 PM   #4
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Default Re: A Discussion of Item Use

The combination of Frost's post and mine, should give you a good understanding of the items.
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Old 11-07-2010, 06:27 PM   #5
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Default Re: A Discussion of Item Use

Yeah thanks for the stats!

I have also gotten into the habit of eating my "up" item early in the battle to make sure I don't forget to use it. I wish it always did the same thing, but I like to get as many bonuses as possible.
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Old 11-07-2010, 06:32 PM   #6
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Default Re: A Discussion of Item Use

Its best to only use your items when you need them. Its like when someone panics and uses both supports at the same time. Its never very strategical to use both at the same time, only use them at the right time, its the same with items.

Use your kunai rain only when you need a little time to do something, like A mode, or charging chakra, camping for the last 10 seconds of the match etc. Only use power up pills when your in a state where extra power is needed or you could use an advantage.

I used to just fire off all my items early in the battle until i realized that items are just as vital to your victory as your supports are.
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Old 11-07-2010, 06:40 PM   #7
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Default Re: A Discussion of Item Use

I am not sure I agree with you on this one. One of the biggest reasons not to use both supports at the same time is because it's nearly impossible for them to both deal damage. Usually you end up wasting one.

With items this concept doesn't exist. You can throw a defense down tag, and eat a power pill at the same time and gain the effects of both.

Also when would you say you do not need extra attack power? Why is it relevant if you have a high or low HP when you eat one? I mean it always helps you the same?

The way I look at it, if you end a match with items remaining (especially if you lost) then you wasted those items, and using them in the match maybe have won it for you. So I am a proponent of using them all, although I am not saying spam them all out early. But I do like to eat a pill or the top item right away so I start with an advantage. Then I try to keep something going the entire match with either using tags to hinder the enemy, or pills to buff myself.
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Old 11-07-2010, 06:55 PM   #8
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Default Re: A Discussion of Item Use

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With items this concept doesn't exist. You can throw a defense down tag, and eat a power pill at the same time and gain the effects of both.
I don't disagree with this, but I guess i should have worded my response differently. What I meant was there's a right and a wrong time to use items. As for power up pills, you can really use them at any time and they will help you. I agree with you on that. But lets say your opponent is spamming chakra kunai. It would be a better idea to use a defense pill than an attack pill. That's all i mean by that statement. Lol I use status ailment tags in conjunction with ninja pills too.
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Also when would you say you do not need extra attack power? Why is it relevant if you have a high or low HP when you eat one? I mean it always helps you the same?
You can use an attack up pill anytime you want really. It would just be more convenient to you when your opponents health is low.
When you have low hp is probably the time you need a defense tag the most, so saving 1 would be a good idea.
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The way I look at it, if you end a match with items remaining (especially if you lost) then you wasted those items, and using them in the match maybe have won it for you. So I am a proponent of using them all, although I am not saying spam them all out early. But I do like to eat a pill or the top item right away so I start with an advantage. Then I try to keep something going the entire match with either using tags to hinder the enemy, or pills to buff myself.
Having items left doesn't mean you wasted them, it probably just means you didn't need that specific item. I win battles with items left over all the time. It isn't necessary to use each and every item.
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Old 11-07-2010, 07:19 PM   #9
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Default Re: A Discussion of Item Use

Personally I believe the power-ups are best used when faced with a power-down.
All too often people throw an attack down tag at me, and when it hits I simply use an attack up and it overrides the effects.
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Old 11-07-2010, 07:33 PM   #10
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Default Re: A Discussion of Item Use

Nice, I haven't even thought of that. Lol I'm learning something new about this game every day.
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Old 11-07-2010, 08:24 PM   #11
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Default Re: A Discussion of Item Use

I like to use my defense boost items, when my opponent goes into awakening so i can last long enough til there awakening turns off.
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Old 11-07-2010, 08:28 PM   #12
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Default Re: A Discussion of Item Use

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I like to use my defense boost items, when my opponent goes into awakening so i can last long enough til there awakening turns off.
Thats really clever. I use my poison tags on them so they get closer to death. I've gotten tons of kills because I won the health race against them
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Old 11-08-2010, 07:38 AM   #13
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Default Re: A Discussion of Item Use

Ok now I need another primer. How many different kinds of tags and pills are there?

Red pill = STR
Green pill = Defense
Blue = Speed or Chakra?

Then I only remember an attack down tag, and a defense down tag. There is poison?
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Old 11-08-2010, 09:44 AM   #14
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Default Re: A Discussion of Item Use

Purple poison tag, yes. Ino has one... which I think is so stupid. Her chakra boost, however, comes in quite handy at times.

Overall my item use is pretty sparse. I rarely use Ino's poison tags because they are MUCH weaker than her poison flowers so it feels pretty pointless. The floating kunai are used if I just want to give my opponent pause. Chakra boost is most often used during my opponents' awakenings, helps me continue subbing out of their attacks (esp. Guy, Lee, & Minato) and helps me keep firing my ninjutsu at the "large targets" like susanoo.

I'll be honest and say I don't even know what her fourth item is. I'm thinking it's a defense pill, but honestly... I never use it. xD
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Old 11-08-2010, 12:41 PM   #15
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Default Re: A Discussion of Item Use

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I'll be honest and say I don't even know what her fourth item is. I'm thinking it's a defense pill, but honestly... I never use it. xD
I bet its birth control <____< lol
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Old 11-08-2010, 01:08 PM   #16
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Default Re: A Discussion of Item Use

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I bet its birth control <____< lol
l
m
FFFF
a
o
!!!!

Hey don't talk about Ino like she's promiscuous -_- She's just sexy and she knows it. And sakura is a hater.
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Old 11-08-2010, 02:06 PM   #17
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Default Re: A Discussion of Item Use

Lol. I know Ino has a PT, Kunai Rain, a DDT, and her special up item is chakra recovery.
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Old 11-08-2010, 02:17 PM   #18
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Default Re: A Discussion of Item Use

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I bet its birth control <____< lol
OMG lol

Anyway, i learnt the importance of items way back in Storm 1, and just to mention 1 item, i have won countless battles using the chakra Seal Tag, it really is the most powerful of all items, along with the auto substitution scroll. Hate the fact that CC2 deemed it too powerful to be used in regular player battles, though i understand the decision ( i don't really know if there is really no character in Storm 2 who has it, but i have yet to see one). For my use in Storm 2, for the most part i only really use them when i need to, although i will use them at some point anyway, just for the boost they give.

Lol, i got my 200th win today against an Itachi user by hitting him with an overpowered Kirin XD. He had just a bit too much health to go in awakening, so i used Sasukes Speed tag to increase the speed of his movements, along with that "Curse Mark item thingy or whatever is his up item" to increase attack power; I never thought Kirin would completely destroy him with his remaining helath

BTW: The blue tag is a Speed tag, though depending on the arrow direction, can also be a speed decreasing tag (for the opponent obviously)
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Old 11-08-2010, 02:41 PM   #19
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Default Re: A Discussion of Item Use

Well if it's a "tag" it's always going to be a decrease. If it's a pill it's always going to be a bonus.
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Old 11-09-2010, 01:04 AM   #20
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Default Re: A Discussion of Item Use

True, guess i forgot that the increase items are pills, and the decreasing are tags
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