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Old 08-22-2012, 02:59 PM   #1
joon
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Default Final casade

I am working on a rp and will turn it into a game soon but i am going to need some help.

I If you want to help then you could make some attack names or put them into groups.

Spoiler:
Slash
Damage:strenth X 1.2
AP:1
MP:0
This is what they will look like.
I just need more attack,magic and special abilitys.
We will work on the special abilitys later when we make the chracters.

I will make the story of the RP in the form a fan-fic so after we finish the attacks,we will move on to the characters.


Character template
Spoiler:
Level: (Always start at 1)
Name:
HP:
MP:
Strenth:
Intelligence:
Speed:
Evasion:
Accracy:
Defense:
Magic defense:
EXP:
Class:


You have 10 points to spend on your defense and magic defense.





swordman abilities
Spoiler:

_____________________________
Slash
Damage: Strenth X 1.2
AP:1
MP:0
Lvl 1
_____________________________
Blitz
Damage: Strenth X 1.5 to all enemies.
AP:2
MP:0
Lvl 2
_____________________________
Combo attack
Damage: (Strenth X 1.0) X 3
AP:2
MP:10
Lvl 5
_____________________________
Stab
Damage: strenth X 0.5 + 20% death.
AP:3
MP:20
Lvl 8
______________________________




Core class stats
Spoiler:
Swordsman- Blade Master + 5 to accuracy and gaining the use of bladed thrown weapons such as chakrams and throwing knives
Brawler- Monk +5 to magic gains spell like attacks such as ki strike and tempest palm
Wizard- Arch Mage another +5 to magic Gains epic spells such as power word: death and control weather
Ranger- Sniper another +5 to accuracy and gains the ability to take shot at the enemy before combat starts and a percent chance to make a kill shot
Thief- Assassin +3 to speed and +3 to Evasion And gains the ability to observe his target for a round and if attacks miss or he is stealthed and does not get attacked he instantly kills his target
Healer- Divine Saint +500 to health and +500 to any healing done also gains the ability to summon an archangel to help in battle each archangel has different abilities

-Archangels-
Ariel- can summon a variety of animals and spells that manipulate nature

Azrael- can remove the soul's of enemys escorting them to the afterlife

Chamuel- Can heal any damage compleatly and revive the fallen

Gabriel- Can convince any foe to drop their loot and walk away never to bother the party again

Haniel- Has a calming aura monsters must roll a save against him to attack every turn

Jeremiel- can bless a premonition upon someone telling exactly where we need to go is or the location of a great treasure

Jophiel- Can make any foe befriend the party and fight for us

Metatron- grants +10 buffs to any stat

Michael- Master in combat and fights as a party member

Raguel- when summoned he calls upon a random archangel

Raphael- Another Healer

Raziel- Bless's any spell, ability, or skill

Uriel- has absolute control of the weather

Each Archangel can only be summoned once.

Last edited by joon; 08-23-2012 at 12:06 PM.
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Old 08-22-2012, 03:05 PM   #2
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Default Re: Final casade

Could you elaborate on your damage system?
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Old 08-22-2012, 03:10 PM   #3
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Default Re: Final casade

Magic

Spoiler:
Attack= strenth X 1.2 for a single enemy.
AP:1
MP:0
__________________________________________________ __________________
Blize= strenth X 1.8 to all enemies.
AP:2
MP:0
__________________________________________________ __________________
Blast= intelligence X 1.0 to a single enemy.
AP:1
MP:10
__________________________________________________ __________________
Explosion= intelligence X 2.2 to all enemies.
AP:3
MP:100
__________________________________________________ __________________
Fireball,waterball.iceball,thunderball,airball= intelligence X 1.0 to a single enemy + elemental damage.
AP:1
MP:10
__________________________________________________ __________________
Fire wave,water wave,thunder wave,ice wave= intelligence X 1.5 to all enemies + elemental damage.
AP:2
MP:50
__________________________________________________ __________________
tornado= intelligence X 2.2 to all enemies + elemental damage.
AP:3
MP:100
__________________________________________________ ___________________
scorcher,blizzard,tidal wave,thunder storm= intelligence X 2.2 to all enemies +elemental damage.
AP:3
MP:100
__________________________________________________ ___________________
hurricane= intelligence X 0.1 +3.5 to all enemies + elemental damage.
AP:5
MP:500
__________________________________________________ ___________________
Flame-,spark-,aqua-,froststrike=strenth X 1.2 to a single enemy.
AP:1
MP:50
This can deal magic or physical damage.
__________________________________________________ ___________________

Last edited by joon; 09-01-2012 at 08:29 PM.
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Old 08-22-2012, 03:10 PM   #4
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Default Re: Final casade

Quote:
Originally Posted by Kurama-Kōhai View Post
Could you elaborate on your damage system?
I already have a damage system.
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Old 08-22-2012, 03:11 PM   #5
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Default Re: Final casade

No like on your slash attack you put Damage: X 1.2 what does that mean?
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Old 08-22-2012, 03:21 PM   #6
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Default Re: Final casade

I think you were trying to spell "cascade"

Btw, I'm willing to join once this all gets elaborated.
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Old 08-22-2012, 03:24 PM   #7
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Default Re: Final casade

Ill join too by the way I also think I can me of much assistance with the creation. I'm working on a spell list now.
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Old 08-22-2012, 03:32 PM   #8
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Default Re: Final casade

Quote:
Originally Posted by Kurama-Kōhai View Post
No like on your slash attack you put Damage: X 1.2 what does that mean?
I meant to put.
Damage: strenth X 1.2
Multiplication.

Quote:
Originally Posted by Hozuki View Post
I think you were trying to spell "cascade"

Btw, I'm willing to join once this all gets elaborated.
lol no i didn't.
>.>

Quote:
Originally Posted by Kurama-Kōhai View Post
Ill join too by the way I also think I can me of much assistance with the creation. I'm working on a spell list now.
Your work will be much apreshiated.
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Old 08-22-2012, 03:35 PM   #9
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Default Re: Final casade

So there will be stats for attributes such as strength and the damage of the slash would be the characters strength stat multiplied by 1.2?
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Old 08-22-2012, 03:36 PM   #10
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Default Re: Final casade

Oh and what universe will this take place in?
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Old 08-22-2012, 03:37 PM   #11
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Default Re: Final casade

I think I'll try to... But is there a plot behind this? .-.
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Old 08-22-2012, 03:42 PM   #12
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Default Re: Final casade

Quote:
Originally Posted by Kurama-Kōhai View Post
So there will be stats for attributes such as strength and the damage of the slash would be the characters strength stat multiplied by 1.2?
Yes

Quote:
Originally Posted by Kurama-Kōhai View Post
Oh and what universe will this take place in?
It will be final fantasyish

Quote:
Originally Posted by Hozuki View Post
I think I'll try to... But is there a plot behind this? .-.
I already have a plot ready.
But i need to finish this stuff.
That's where you come in.

I will need a defense system.
I am looking for one online but i can't seem to find one.
I am sure logan would like to help with this.
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Old 08-22-2012, 03:45 PM   #13
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Default Re: Final casade

I play ALOT of dungeons and dragons and i could perhaps set up a similar system for Attack/ Defense and other misc skills and attribute's if you like.
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Old 08-22-2012, 03:47 PM   #14
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Default Re: Final casade

Heh... he

BETTER

Come

And since Kurama wants to hog all the stuff I'm finding other ways to help >.>
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Old 08-22-2012, 03:49 PM   #15
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Default Re: Final casade

Okey. I'm thinking of NPC's. Will this be like a PVE type thing? Because I can definetely help with NPC's and the world map
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Old 08-22-2012, 03:50 PM   #16
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Default Re: Final casade

Im just spit balling idea's and I think that modifying AD&D 4th editions system would work out well.
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Old 08-22-2012, 03:53 PM   #17
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Default Re: Final casade

Quote:
Originally Posted by Kurama-Kōhai View Post
I play ALOT of dungeons and dragons and i could perhaps set up a similar system for Attack/ Defense and other misc skills and attribute's if you like.
Okay.

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Heh... he

BETTER

Come

And since Kurama wants to hog all the stuff I'm finding other ways to help >.>
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Originally Posted by Hozuki View Post
Okey. I'm thinking of NPC's. Will this be like a PVE type thing? Because I can definetely help with NPC's and the world map
What does NPC's and PVE mean? And yes,i do need a world map for this.


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Originally Posted by Kurama-Kōhai View Post
Im just spit balling idea's and I think that modifying AD&D 4th editions system would work out well.
Huh?
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Old 08-22-2012, 03:53 PM   #18
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Default Re: Final casade

Okey dokes.
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Old 08-22-2012, 03:55 PM   #19
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Default Re: Final casade

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What does NPC's and PVE mean? And yes,i do need a world map for this.
NPC's means non-playable character. In Final fantasy, it's a monster. Or a computer (Those people you talk to in towns and stuff)

PVE Means Player versus Enemy. Enemy is the computer or NPC.

Also, is there a certain way you want me to make the map? .-.
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Old 08-22-2012, 03:58 PM   #20
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Default Re: Final casade

Oh ok well you can be n charge of that.
Just make one up and i will check it out to see if it is plausible.
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