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Old 02-14-2010, 03:15 AM   #1
Ninja of Cao
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Default D-day roleplay

ROLEPLAY CLOSED DUE TO LACK OF ACTIVITY

Another historical roleplay, this time about D-day, the greatest military operation during WWII.


History:
The Allies have collected huge armies in England, and is now ready to launch it in order to liberate France. However, the German 'Atlantic Wall' is a huge fortification seemingly impossible to penetrate - concrete bunkers, machine gun nests, AA guns, coastal batteries, 88mm cannons, barbed wires, tanks, minefields, over 10 000 soldiers - Anything the Axis alliance might need to stop this assault. The forces of America, England, Canada, and Free France know they will take casualties, but they won't stop the operation called Operation Overlord - known in common as D-day.

Rules:

Country info:
Spoiler:

Allies means the country's current alliances. In this roleplay, there are no alliances. Instead, all the allied countries from both factions have become one nation of alliances.
Enemies means the country's current enemies. Enemy countries will have their armies fighting each other whenever is possible. Peace cannot be made in this roleplay.
Favored unit class means this country's favored unit class (infantry, vehicle, artillery, aircraft etc.). The country's favored unit class gets a bonus when fighting. The favored unit class cannot be changed.
Territories means the current provinces under the country's control. In this roleplay, there are no diplomacy or colonization ability that can give new territories.
General is who is leading the faction's attack or defense force. There can only be one general.
Commanders are captains and other commanding ranks leading their soldiers from the field.
Soldiers are soldiers fighting on the field. Soldiers are under command of the generals and can be of any class (infantry, vehicle, artillery, aircraft etc.)

Diplomacy:
Spoiler:
In this roleplay, there are no diplomacy available. The Allies and the Axis alliance will fight each other until one of the factions either surrender or is destroyed.

Land combat:
Spoiler:

Land combat is the main combat style of the roleplay. Available units are in the country info. When you join as a soldier of the country, you will choose what class you are; infantry, vehicle, artillery, or aircraft.
Infantry are foot soldiers, mostly meant for defense. They are effective for moving through rough terrain, such as forests or mountains, or to defend these areas.
Vehicles are heavy units effective both for attack and defense. In this roleplay, vehicles mostly means tanks, which is heavily armored units that can only be destroyed by armor-piercing weapons.
Artillery are cannons that is effective for both attack and defense. The artillery units have long range and high firepower, but they move very slowly.
Aircraft are a new type of unit only available in modern roleplays. Aircrafts are flying machines that can attack other aircraft or ground targets. They can only be destroyed by other aircraft or Anti-aircraft weapons on the ground. They are very fast and have high firepower, but once attacked by a capable anti-aircraft weapon, they are easily shot down.

All unit classes have 3 statuses: Fire, Shock, and Morale. All land units have health of 10.

Fire damages the health directly. For example: a regiment with 6 in offensive fire attacks a regiment of the same size (a regiment always have 10 in health). This will reduce the defending regiment's health with 6, leaving a total of 4 health points left. If the defending unit's defensive fire value is higher than the attacking unit's offensive fire value, the defending units will make the first strike. However, if 2 regiments, both with an offensive fire value of 6, making it totally 12, attacks a lone regiment, it will be 12 in fire vs 10 in health, resulting in the complete destruction of the defending regiment.
Shock damages the morale instead of health. For example: A regiment with 5 in offensive shock attacks a regiment with 5 in morale, reducing the defending regiment's morale to 0, forcing them to retreat. However, if a unit with 5 in offensive shock attacks a regiment with 6 in defensive shock, the attacking regiment is forced to retreat.
Morale is the soldier's will to fight. Morale are decreased by the opposing regiment's shock value. If the morale reaches 0, the regiment is forced to retreat, no matter if the odds for victory are with them or not. The Japanese soldiers of the Axis alliance have the highest morale, since they follow Bushido (the path of a warrior), which tells them never to retreat and to fight to the death. On the Allies' side, the French Resistance have the highest morale, because of their high will to liberate their country.

Air combat:
Spoiler:
Air combat can be done aircraft vs aircraft or aircraft vs anti-air ground weapon. The statuses of fire, shock, and morale works the same as in ground combat, and aircraft regiments also have a health of 10. However, there are many restrictions in what can attack aircraft. An infantry unit can attack an aircraft unit, but no matter the infantry unit's attack value, he will only inflict 1 in damage. An anti-aircraft weapon however, inflicts the basic damage. Tanks can never attack aircraft.

Defense:
Spoiler:
A new type of unit class have been introduced in this roleplay: Defense. In this roleplay, only the Axis alliance have defense available. Defense are such things as bunkers or minefields. Defenses cannot attack, move, or retreat (some defensive structures can have their crew retreating if their morale is broken. Minefields can never retreat, but they can be destroyed).



The Allies
Allies: None.
Enemies: Axis alliance.
Favored unit class: Infantry.
Territories: None.
Members:
General: None.
Commanders: None.
Soldiers: Zeek Uchiha (American Ranger).

Available troops:
Spoiler:

American Ranger
Offensive fire: 5.
Defensive fire: 5.
Offensive shock: 2.
Defensive shock: 3.
Offensive morale: 3.
Defensive morale: 4.
Description: The Rangers are some of the best soldiers of America. They are highly trained commandos armed with M1 Garand rifles, Thompson sub-machine guns, or BAR machine guns as primary weapons. Their secondary weapons is a Colt .45 pistol and frag grenades. Effective for both attack and defense.

Bazooka trooper
Offensive fire: 6.
Defensive fire: 3.
Offensive shock: 2.
Defensive shock: 1.
Offensive morale: 3.
Defensive morale: 2.
Description: An American infantryman armed with a Bazooka; a simple but powerful weapon that launches a single explosive shell at an enemy target. Also, they have a Colt .45 sidearm and modified armor-piercing grenades. They are strong against tanks and fortifications, but they are slow moving and have little anti-infantry effect.

Canadian heavy infantry
Offensive fire: 4.
Defensive fire: 4.
Offensive shock: 1.
Defensive shock: 1.
Offensive morale. 3.
Defensive morale: 3.
Description: Heavy Canadian infantry armed with a Huot automatic rifle, a Colt .45 pistol, and frag grenades. Effective support infantry.

Canadian light infantry
Offensive fire: 3.
Defensive fire: 3.
Offensive shock: 1.
Defensive shock: 1.
Offensive morale: 3.
Defensive morale: 3.
Description: Light Canadian infantry armed with a P14 rifle, a Colt .45 sidearm, and frag grenades. Combined with the heavy Canadian infantry, they make a strong force.

English infantry
Offensive fire: 3.
Defensive fire: 4.
Offensive shock: 0.
Defensive shock: 1.
Offensive morale: 3.
Defensive morale: 4.
Description: English defensive infantry armed with a P14 rifle, a Colt .45 pistol, and frag grenades. Effective defensive infantry.

French resistance commando
Offensive fire: 4.
Defensive fire: 3.
Offensive shock: 1.
Defensive shock: 1.
Offensive morale: 4.
Defensive morale: 4.
Description: A more trained soldier of Free France armed with a Erma EMP-35 sub-machine gun, a MAB Model D pistol, and frag grenades. Highly motivated infantry with more training than the regular French Resistance trooper.

French resistance trooper
Offensive fire: 3.
Defensive fire: 2.
Offensive shock: 0.
Defensive shock: 0.
Offensive morale: 4.
Defensive morale: 4.
Description: A soldier of the French resistance armed with a Fusil MAS36 CR39 rifle, a Mle 1935 pistol, and frag grenades. Poorly trained, but highly motivated offensive infantry.

M2 Sherman DD tank
Offensive fire: 6.
Defensive fire: 6.
Offensive shock: 3.
Defensive shock: 4.
Offensive morale: 5.
Defensive morale: 5.
Description: The American M2 Sherman tank (known as DD tank during Operation Overlord), is a light tank armed with a 75mm cannon and a 30. caliber machine gun. It has weaker armor and firepower than most Axis tanks, but they have an unique anti-infantry ability rare among other tanks; they can use their primary cannon as a long-range flame thrower.

P-47 Thunderbolt
Offensive fire: 8.
Defensive fire: 6.
Offensive shock: 7.
Defensive shock: 4.
Offensive morale: 4.
Defensive morale: 3.
Description: The P-47 'Thunderbolt' is a basic dive bomber used by US forces. It has good accuracy and quick movement, but have less ability in dogfight than most Axis planes.

Paratrooper plane
Offensive fire: 0.
Defensive fire: 0.
Offensive shock: 0.
Defensive shock: 0.
Offensive morale: 3.
Defensive morale: 1.
Description: An unarmed transport plane able to drop soldiers as paratroopers deep behind enemy lines.

Sniper
Offensive fire: 5.
Defensive fire: 3.
Offensive shock: 2.
Defensive shock: 1.
Offensive morale: 4.
Defensive morale: 3.
Description: Offensive infantry armed with a Springfield '03 sniper rifle. Sniper rifle has longer range and better accuracy than any other hand-held weapon, but they have a slow reload time. Effective at long distances, but are vulnerable in close combat.

Spitfire MKIX
Offensive fire: 8.
Defensive fire: 7.
Offensive shock: 6.
Defensive shock: 5.
Offensive morale: 4.
Defensive morale: 4.
Description: The Spitfire MKIX is a British fighter craft effective for interception and defense. Armed with no less than 8 machine guns, this plane is extremely powerful in dogfight. However, other models meant for air-to-ground attacks, were outfitted with 4 machine guns and two 20mm cannons. But no matter the model, it is one of the Allies' best planes.

US infantry
Offensive fire: 3.
Defensive fire: 4.
Offensive shock: 0.
Defensive shock: 1.
Offensive morale: 3.
Defensive morale: 4.
Description: Standard soldier of the United States. Armed with an M1 Garand rifle, a Colt .45 pistol, and frag grenades.


Axis alliance
Allies: None.
Enemies: Allies.
Favored unit class: Defense.
Territories: Gold Beach, Juno Beach, Sword Beach, Omaha Beach, Utah Beach, complete Normandy.
Members:
General: Ninja of Tao
Commanders: None.
Soldiers: Mysticninja (Futsuuka).

Available troops:
Spoiler:

Flak 88
Offensive fire: 7.
Defensive fire: 4.
Offensive shock: 3.
Defensive shock: 5.
Offensive morale: 3.
Defensive morale: 4.
Description: The German Flugzeugabwehrkanone (FlaK) 88mm cannon is a powerful field artillery effective both for attack and defense. It is meant as an anti-tank or anti-aircraft weapon (depending on model), but can be devastating to infantry as well. A major threat to the Allied tanks.

Futsuuka
Offensive fire: 4.
Defensive fire: 3.
Offensive shock: 1.
Defensive shock: 0.
Offensive morale: 6.
Defensive morale: 6.
Description: The Futsuuka (infantry), is an offensive Japanese infantry armed with a Type 38 bayonet rifle, a Type 94 8mm pistol, and flame grenades. They are highly trained and have a higher morale after the learnings of Bushido (path of a warrior), which tells them never to surrender, and to fight to the death.

Gougun futsuuka
Offensive fire: 5.
Defensive fire: 3.
Offensive shock: 3.
Defensive shock: 0.
Offensive morale: 7.
Defensive morale: 6.
Description: The Gougun futsuuka (veteran infantry), is a class of Japanese elite soldiers armed with a Type 99 light machine gun, a Type 26 9mm pistol, and flame grenades. They are practiced since childhood in Bushido; they will never surrender or retreat.

Heckenschutze
Offensive fire: 5.
Defensive fire: 4.
Offensive shock: 2.
Defensive shock: 2.
Offensive morale: 3.
Defensive morale: 4.
Description: The Heckenschutze (sniper), is a German soldier armed with a KAR98 sniper rifle, which is basically a Mauser KAR98k equipped with a 5x scope, giving it much better accuracy.

Mitsubishi A6M Zero
Offensive fire: 10.
Defensive fire: 8.
Offensive shock: 7.
Defensive shock: 5.
Offensive morale: 8.
Defensive morale: 6.
Description: The Japanese Zero fighter is no doubt one of the best planes of WWII. Armed with two 20mm cannons, two 7.7mm machine guns and two 60 kg bombs. The Zero fighter is known for their Kamikaze (literary meaning divine wind) tactic; to perform a suicide crash against an enemy target when out of ammo.

Panzer IV
Offensive fire: 6.
Defensive fire: 6.
Offensive shock: 3.
Defensive shock: 3.
Offensive morale: 5.
Defensive morale: 4.
Description: The basic German tank force are made by the Panzer IV Panzerkampfwagen. It is an effective offensive tank armed with a 75mm KwK tank gun and three 7.92mm Maschinengewehr 34. It has weaker armor and firepower than the Tiger tank, but is faster and more maneuverable.

Schutze
Offensive fire: 3.
Defensive fire: 4.
Offensive shock: 1.
Defensive shock: 2.
Offensive morale: 3.
Defensive morale: 5.
Description: The Schutze (shooter), is a German soldier armed with a Mauser KAR98k Gewehr, which has better firepower and accuracy than most Allied rifles, but slow rate of fire.

Soldato
Offensive fire: 3.
Defensive fire: 4.
Offensive shock: 1.
Defensive shock: 1.
Offensive morale: 3.
Defensive morale: 4.
Description: The Soldato (soldier), is an Italian soldier armed with a Carcano M1891 bayonet rifle, a Beretta Modello 1934 pistol, and frag grenades. Not as well-trained as the German soldiers, but still effective when deployed in massive numbers.

Tiger I
Offensive fire: 7.
Defensive fire: 7.
Offensive shock: 3.
Defensive shock: 3.
Offensive morale: 5.
Defensive morale: 5.
Description: The Panzerkampfwagen VI Tiger I is a very powerful German tank armed with an 88mm cannon and two Maschinengewehr 34 guns. It is heavily armored but slow moving.

Tiger II
Offensive fire: 8.
Defensive fire: 7.
Offensive shock: 5.
Defensive shock: 3.
Offensive morale: 6.
Defensive morale: 5.
Description: The German Panzerkampfwagen VI Ausf. B Tiger II, known to the Allies as 'King Tiger', is one of the best tanks of the era. It is armed with an 88mm KwK 43 L/71 tank cannon and two 7.92 mm Maschinengewehr 34 guns. It is the heaviest tank deployed on the field with stronger armor than any other vehicle of the war. However, it is very slow moving and have less maneuverability than other German tanks.

T-3 Chi-Nu
Offensive fire: 6.
Defensive fire: 6.
Offensive shock: 4.
Defensive shock: 4.
Offensive morale: 7.
Defensive morale: 7.
Description: The Type 3 Chi-Nu is a Japanese tank created to counter the American M2 and M4 Sherman tanks. It is armed with a 75mm T-3 cannon and a 7.7mm Type 97 machine gun. Light weapons and armor makes it fast moving and highly maneuverable. As all Japanese units, it refuse to retreat.

Available defense:
Spoiler:


Heavy bunker
Offensive morale: 0.
Defensive morale: 7.
Offensive shock: 0.
Defensive shock: 4.
Offensive morale: 0.
Defensive morale: 10.
Description: A huge concrete bunker equipped with five MG42 machine guns and two 20mm cannons. It is often manned by more soldiers firing with hand-held weapons, such as sniper rifles. This type of bunker were the major German defense during D-day and can cause extreme casualties among enemy infantry.

Machine gun nest
Offensive fire: 0.
Defensive fire: 5.
Offensive shock: 0.
Defensive shock: 3.
Offensive morale: 0.
Defensive morale: 6.
Description: An MG42 mounted machine gun protected by sandbags and manned by a single gunner. The defense itself cannot retreat, but the gunner will retreat if his morale is broken.

Minefield
Offensive fire: 0.
Defensive fire: 6.
Offensive shock: 0.
Defensive shock: 3.
Offensive morale: 0.
Defensive morale: 0.
Description: A mine is a type of bomb under the ground that explodes when anything gets too close. It cannot move, making it unable to attack or retreat. Minefields are effective and can counter both infantry and tanks.

Pillbox
Offensive fire: 0.
Defensive fire: 6.
Offensive shock: 2.
Defensive shock: 0.
Offensive morale: 0.
Defensive morale: 8.
Description: A pillbox is a small bunker equipped with three MG42 machine guns. It is an effective anti-infantry defense.

Last edited by Ninja of Cao; 11-30-2010 at 08:27 AM.
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Old 04-02-2010, 10:36 AM   #2
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Default Re: D-day roleplay

I will join
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Old 04-02-2010, 10:40 AM   #3
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Default Re: D-day roleplay

Quote:
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I will join
Allies (USA, Canada, Britain, and Free France) or Axis (Nazi Germany, Italia, and Japan)?
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Old 04-02-2010, 10:41 AM   #4
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Axis ok
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Old 04-02-2010, 10:49 AM   #5
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Default Re: D-day roleplay

Quote:
Originally Posted by kejon16 View Post
Axis ok
What rank? General, field commander, or soldier?
(if you are a general, you can't fight on the field).
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Old 04-02-2010, 11:12 AM   #6
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I well be Allies, USA Soldier
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What you lookin at? You all a bunch of bleep. You know why? You don't have the guts to be what you wanna be? You need people like me. You need people like me so you can point your bleep fingers and say, "That's the bad guy" So what that make you? Good? You're not good. You just know how to hide, how to lie. Me, I don't have that problem. Me, I always tell the truth. Even when I lie. So say good night to the bad guy!
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Old 04-02-2010, 11:15 AM   #7
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Default Re: D-day roleplay

Quote:
Originally Posted by Raiden View Post
I well be Allies, USA Soldier
Choose a soldier class from the list.
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Old 04-02-2010, 11:16 AM   #8
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Default Re: D-day roleplay

hey everyone ^_^
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i <3 u crazy cuzzy looney-lyra u too amazing bro taker369,and my awsome "mom" mangagirl

- 100 hearts would be to few to carry all my love to u
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Old 04-02-2010, 11:18 AM   #9
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Default Re: D-day roleplay

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hey everyone ^_^
You want to join?
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Old 05-07-2010, 04:03 PM   #10
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Default Re: D-day roleplay

all:we'll join,japanese solider infantry
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Old 05-07-2010, 04:19 PM   #11
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all:we'll join,japanese solider infantry
You have been added.
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Old 05-08-2010, 07:07 AM   #12
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Default Re: D-day roleplay

I'll join the allies
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Old 05-11-2010, 11:59 PM   #13
Ninja of Cao
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Default Re: D-day roleplay

Quote:
Originally Posted by Zeek Uchiha View Post
I'll join the allies
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