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| Naruto: Ultimate Ninja Storm Discuss the Naruto: Ultimate Ninja Storm games for PS3 and Xbox 360 here. |
| View Poll Results: Are you ready for Ultimate Ninja Storm 3? | |||
| Yes |
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234 | 91.05% |
| No |
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23 | 8.95% |
| Voters: 257. You may not vote on this poll | |||
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#161 | |
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............... The Original Sage
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^ Considering the Sound Four still have a presence even in the latest chapters...................Yeah I still want them in lol.
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#162 | |
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has a deathwish!
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#163 | |
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............... The Original Sage
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^ Sakon would probably be a little better than Jirobo with a CS2 awakening.
Jirobo would just be included for completions sake lol
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#164 | ||
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Special Jonin Candidate
Join Date: May 2011
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i was refering to the paths not the sound 4 XD though the ONLY one id take out of the sound 4 to be in this would be tayuya and thats it lol kicking Sasukes ass with a flute? yes please.
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STORM 3 MAINS: NEJI, YAGURA, FU, 2ND MIZUKAGE
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#165 |
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Debby Downer
Join Date: Nov 2010
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Rep Power: 18 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The "6th sub bar" is the L2 button icon. >_>
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#166 | |
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............... The Original Sage
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So, 5 sub bars now?
Just gonna make it harder to get combos in lol.
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#167 |
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Debby Downer
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Not as long as they also grant us a 3rd health bar.
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#168 | |
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............... The Original Sage
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^ That is one of the only things I wanted in Storm Generations.
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#169 |
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Chunin Exam Participant
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i'm hoping they add in more aerial combos like they did with chakra mode narutos awakening and multiple jutsu in battle
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#170 |
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Debby Downer
Join Date: Nov 2010
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Did RM Naruto really have more than one air combo?
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#171 |
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Chunin
Join Date: Jun 2011
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Yeah! Have'nt you tried it? Quite cool!
The beggining is kinda the same, but they all change towards the end...
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#172 |
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Has a Keyblade
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Yea Mega, RM Naruto has 4 air combos iirc
People always ask for a third health bar. But its the same amount of health. If you remember in storm 1, ultimates did like 1 and a half bars of damage...
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#173 |
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Chunin Exam Participant
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yeah he had the most combos in the game i do believe because his awakening had the same number of combos as a regular char plus the extra air combos
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#174 |
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Debby Downer
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@Sora yeah but using the Storm 2 sets of damage along with a 300 timer it'll be more balanced
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#175 | |
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has a deathwish!
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Tayuya's flute ftw. xD
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#176 |
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Debby Downer
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Tayuya can't even use the flute in her combos D: unless she's a long range char
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#177 | |
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Chunin
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Why would Sound 4 be in this game though? They have no place in this... Not that I don't want them, it'd be nice to FINALLY be able to play with them. However I don't see why they should/would be in this game - Unless of course, they're keeping all characters from Generations. But I somewhat doubt that
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(Yay, the board is active again... lol)
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#178 |
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Has a Keyblade
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@Mega, I'd still like the base time of 99 with 2 bars. BUT for player matches there needs to be more options. Most other fighting games allow you to change the # of rounds, health, time, etc. But CC2 is still so nooby at making fighting games.
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#179 |
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Debby Downer
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Because they weren't in Generations and CC2 promised to try their hardest to put them in the next game.
Honestly don't know the problem with keeping the PTS characters. Ultimate ninja 4 and 5 did that too.
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#180 |
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^Thats what made UN4 and 5 the best UN games IMO. Excluding the online.
PTS Naruto's combos were crazy in that game. I don't know why people don't want them either. But if they're gonna be in they need to tweak them. COME ON CC2. PTS INO DIDN'T EVEN HAVE AN TUJ INTRO LOL
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