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Old 11-03-2011, 05:06 PM   #1
Kibanaru lover
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Default charecter moveset ideas

this is the place to post your ideas for character moveset. this is to show people that some character can be playable. i would like to give these ideas to cc2 as example for characters. for example like

Yahiko
Spoiler:
Combos:
Combo 1: He attacks with a kunai two times then does a sweep kick, kicks the enemy in the air and then drop kicks the enemy.
Combo 2 (up): He attacks with a kunai two times and then punches the enemy in the chin into the air and ends with throwing an explosive kunai.
Combo 3 (forward): He attack with a kunai (do i really need to say two times again?) and then punches the enemy twice and finishes with a powerful kick which sends the enemy flying.
Combo 4 (down): (you know it by now) and then does a sweep kick, punches the enemy into the air, kicks the enemy three times in the air and the third time he sends them downward.
Combo 5 (back): (Again...) then he punches the enemy twice, stuns them with a knee to the stomach, kicks them in the air and then finishes by grabbing the head and throwing it down.

Jutsu/Miscellaneous:
Grab: Grabs them by the head, throws them in the air and kicks them which sends them flying.
Jutsu: Water Style: Wild Water Wave
Ultimate Jutsu: He throws two shuriken and then when the enemy jumps back, he throws an explosive kunai which hits them in the stomach and then blows up.
Awakening: Crazy Mode.


kin
Spoiler:
Her ult:
She starts it by throwing one senbon. Then the screen gose black for a second and you hear bells ringing. Than the screen shows kin and all her doubles souronding you and then she throse a bunch of senbon and turn you into a porky pine. Kinds similar to haku I know but eh I like it.

Her jutsu: she throws a bell senbon that shows a white sound wave that if hits create ailments or she throws senbons in all differnt directions since the bell hides were it coming from

Combo:
No direction 1: she start throwing punches and kicks then a bell rings and then the she throws a fake punch cus it's a illusion and appears behind you well the one in front turns to a sound wave of a bell. And lands the ending hit from behind.

Down 2: (made up) she dous her regular start throws senbon that magicly apears behind the oponent and then she slaps then with her hair (which can have a senbon attached to her bow in her hair or can turn into a point) and then slams you into the ground with her hair.

Air3:she kicks you stabs you with a senbon than the senbon makes sound waves that hit you and 3 of her surround you and knock you down.

up 4: she starts her regular then she does a tackle and uppercuts them into the air. then she throws two sets of senbon and one bell one that creates sound waves that finishes off the combo.

forward 5: she starts her regular then she does swiping cuts with 3 senbon in her hand (like claws) and to finish it she grabs you by the hair and throws you.

Tilt 6: she throws senbon with wire attached and pulls you towards her.

Grab 7: she trips your with her hair and punches you

Shuriken: she throws shuriken. when chakra she throws senbon.

awakening: (needle and bell trap mode) she throws more shuriken and 3 for her jutsu


Zaku
Spoiler:
ult: he starts it by doing a a regular small air wave and then he does extreme decapitating airwaves

Jutsu: sends a decapitating airwave across the field that can repel shuriken back at the oponent

combo 1 up: starts it with some punches and kicks and then shoots 2 small air waves and ends it with a underground airwave.

combo 2 none: starts it regularly shoots a one handed airwave then jumps over the opponent and shoots continuous airwaves from the sky

combo 3 down: does his regular throws a extra punches that hits the opponent with his hand flat on there chest and blast them away up close with a airwave.

combo 4 air: throws some punches and then shoots the oponent down with airwaves.

combo 5 forward: throws some punches and kicks then puts both of his hands in oposite direction. then he blast one hand to give him a extra boost to punch the oponent then he blast the oponent with the other hand.

tilt: makes a small air wall that deflect shuriken but doesn't send them back. if it hits opponent it knocks them back

throw: throws the opponent up into a airwave

shuriken: throws regular shuriken when chakra throws wind (like temari)


awakening: (wind repel) his jutsu can repel other projectile jutsu and his airwall can send back shuriken


Dosu:
Spoiler:

ult: (sound earth quake) starts it by sending out a sound wave threw the air. than he puts his hand on the ground and sends vibrations threw them which brakes the ground and make the oponent fall threw the floor and get smashed by two colliding rocks.

Jutsu: punches the ground and sends a sound wave threw it to hit the opponent or does a charge like lariat with sound waves.

grab: grabs you by the throat and makes sound waves. than slams you into the ground.

combo 1 none: starts his regular by attacking the opponent with his fist. than hits the opponent and sends sound waves threw them that makes them shake violently and collapse.

combo 2 forward: does his regular and then swings his back hand and sends out sound waves. than he punches you sending you flying.

combo 3 up: starts his regular than he knees you and then hits you with his melody arm bringing it over his head and then hits you again bringing it back up sending a sound wave in the sky to end the combo.

combo 4 down: starts his regular and then dashes around the opponent sending sound waves every time he appears (like 3-4 times) ending it with both hands over head attack.

combo 5 air: throws some punches elbows the opponent than spins in the air side ways hitting the opponent 3 times with his arms ending it with his melody arm.

tilt: does a charge and than sends a air sound wave.

shuriken: regular shuriken. when chakra throws more

awakening: (melody arm mode) every hit he does slows the opponents movement.



sakon:
Spoiler:
Combo starter - punch, punch, triple punch (Sakon's fist + Ukon's fists)

Neutral Combo- Combo starter, plus two more triple punches and a hammer strike (knuckles to the forehead).

Side Combo- Combo starter, plus two punches and a triple kick, catapulting the opponent.

Up Combo- Combo starter, plus two kicks, knocking the opponent upwards, and a final triple kick which blasts them into the sky.

Down Combo- Combo starter, plus two triple kicks and an axe kick, which obviously knocks the opponent down.

Grab - Ukon jumps out of Sakon and tackles the opponent, and Sakon goes into CS2, jumping into the opponent and destroying their cells.

Jutsu - Summoning: Rashomon

Ultimate - Multiple Fists Barrage - Executed by Ukon running towards the opponent (Much like Pain's) and punching, which begins it, where Ukon punches them and grabs them by the neck, tossing them over to Sakon, who kicks them in the stomach and punches them in the face, sending them back to Ukon, who uppercuts them into the sky, where the three all meet, with Sakon and Ukon slamming the opponent down to the ground.

Awakening - CS2 -The brothers also separate, and every combo that involved multiple connected punches/kicks is changed to the two attacking at the same time.


tayuya:
Spoiler:

jutsu: ghost (take 1/4 chakara even if blocked)

tilt: Doki charge and smash you into ground

ultimate jutsu: sound wave hits you and your being contained by strings. you start to melt, than her doki attack you (Demonic flute Phantom sound chains)

combo 1 (long range): her doki smash and slash you, than smash you into ground

combo 2 up: same but knock you into air and attack you with ghosts

combo 3 forward: the doki attack by one clawing you and the one with the mace hits you like a baseball.

combo 4 air: tayuya starts by punching the oponent and then ends it by sending her doki demon with the claw to slam you into the ground.

combo 5 down: tayuya starts it regularly then the claw one knocks the opponent up a little then the pin head one charges then the one with the mace knocks you up again and then they end it by all 3 of them steeping on your from the sky

grab: all the doki demons smash you with there weapons

awkening: (curse mark level 2) she does more damage and her moves change to long range sound waves.

Shuriken: she throws sound waves when chakra she throws more (she only carries her flute)


Darui
Spoiler:


I'll try my hand at Darui. I know he's support only, but he's my fav.
Grab: Darui slashes at the opponent, beginning the grab, and then spins, striking them three times and finishes off by blasting them away with Wave of Inspiration.

Combo 1 (Forward): Begins with punches and a slash with his cleaver, followed by more slashes and a kick, sending them back.

Combo 2 (Side): Begins as usual, with more punches and finished with a slash.


Combo 3 (Up): Begins as usual, with three upward, circular strikes with his sword, the third strike being back with lightning which jolts, sending them into the air.


Combo 4 (Down): Begins as usual, with two more slashes and a side flipping kick, slamming them into the ground.

Air: That's a given already, I think it was just some slashes, kicks and another slash to send them down.

Tilt: Uses Suiton: Suijinheki which causes the opponent to flail (like they do when you use Pain's tilt) followed by Lightning Style: Wave of Inspiration, which electrocutes them before blasting them back.

Chakra Shuriken: Lightning imbued shuriken.

Jutsu: Gale Style: Laser Circus

Ultimate: Lightning Style: Black Panther


Kurenai

Spoiler:
combo
1.down: She starts her regular by doing slices with her kunai and than turns into cherry blossom rising the opponent in the air. than reforms and does one kick to knock the opponent back down.

2.Forward: she starts her regular and than does some more punches. than she goes threw the enemies body and reapers on the other side giving them one kick sending them flying.

3.Up: she does her regular and than spins with her kunai than jumps in the air doing a slash upwards sending the enemy in the air.

4.none: She does her regular than does a spinning kick and another kick to punch her opponent away and than she transforms her arms into vines and strangles the opponent. (Cinematic)

5.air: she does some slashes with her kunai and than does a straight kick down.

Grab: She dashes threw the opponent with her kunai and cherry blossoms fly into the air.

Jutsu: haze clone

Ougi: she wraps a tree around the enemies body. than she disappears and reapers inside the tree with a kunai. than the screen zooms out and she does a slash making cherry blossoms rain.

Shuriken: She throws kunai. When chakra she throws more

Awakening: She goes into genjutsu flower mode were her subs come back faster and when she dashes she goes underground and come back up behind the opponent like kabuto tilt.


Anko
Spoiler:
Combo Starter- elbow,3 kunai slashes

Neutral Combo- Combo starter, hand stand kicks, Striking Shadow Snakes

Forward Combo-Combo starter, more various punches/slashes, then she finishes with a kick that sends the opponent flying

Up Combo- Combo starter, shadow snakes upward whip two times(like how Jiraiya whips his hair twice for his up combo)

Air Combo- 3 Hit combo. Kick,kick, flipping axe kick

Down Combo-Combo starter,

Grab- Striking Shadow Snakes. She sends the snakes out pretty far. About as long as Jugo's grab. The snakes grab the opponent, and start circling/wrapping around the body from bottom to top, swiftly. The two snakes finally get to the head at the same time on the other side of the head than the other. Then they pull back their heads, slow mo, and strike. Then the screen goes black for a second. and then the enemy falls to the ground.

Jutsu-Fire Release: Dragon Flame Jutsu

Ultimate: Cursed Sea- The ultimate starts with a purple aura coming from Anko and she spits out mass numbers of snakes in front of her. Then when the snakes hit, the snakes pile up into the sea of snakes, with The enemy caught in it on near the surface. then Anko appears riding a larger snake and the snake crashes headfirst onto the enemy, making the little snakes fly in the air

Either she's riding a large snake or she appears on a snake and then she uses dragon flame jutsu to bun the sea of snakes

The whole ultimate she has the curse mark on, because she needs it's power to pull off a large scale attack like that

Awakening-Curse Mark Stage 1. She just glows purple and stuff.


Shizune Mikahel
Spoiler:

Combo:
down - begins with her regular , then starts to slice her oppenent from diiferent angles with her mystical palm (scalpel version) technique then jumps over opponent while releasing a poison mist jutsu from her mouth in mid air, sending the opponent to their knees and then to the ground.

Forward: starts with regular, then a few slashes with a kunai while circling her opponent before a jumping into the air while spinning and slashing at the same time and then a fly kick before landing to knock back opponent (send them flying).

Up: starts with regular, mixes in a couple of kicks with a couple of kunai slashes before performing a back flip kick to send them into the air. After landing o her feet she spits 3 poisoned senbon at them while in the air and applies a mystical palm blow to send them back to the ground.

None: starts with regular, before hands begin to glow (mystical palm), and then starts slashing her opponent in a criss cross motion before thrusting both palms into their chest to send them flying.

Air: Firstly dashes at the opponent while in the air before kneeing them in the stomach, followed by a couple of kunai slashes that knock them into the ground; then as the opponent bounces back up she shoots a round of senbon from her wrist mounted senbon launcher.

Shuriken- normal, Chakara shuriken- poison senbon

Tilt: Fires a series of senbon from wrist launcher

Jutsu: Poisin Mist/fog

Grab: A gentle breeze of poison mist to the face, disorientating the opponent and then shizune slashes right through them with a poisoned kunai.

Ultimate: A giant poison mist covering the vision of the opponent to start it off, then shizune runs round in a circle on the outside of the mist while shooting senbon from her wrist from different angles. Then finally does a flip into the air with her palm glowing and slashes right through the mist with her scalpel fist, completely clearing the mist out of the way (basically slices the poison fog into).

Awakening: Scalpel fist mode (like what kabuto has).


Shizune Kibanaru
Spoiler:
ult: she makes poison fogs jumps up in the air and shoots a spray of senbon. then tonton throws bombs in the fog and it explodes. ( i actually like this one and think they should keep it or do something similiar with it.)

jutsu: poison mist

combo 1 forward: she start her regular wich is she cuts and slashes with a scalpel. then she shoots senbon from her shooter and tonton charges them sending them flying.

combo 2 normal: she starts with slashes does a spin and ends it with a kick.

combo 3 down: shizune starts with her scalpel makes a shadow clone of her self. than they attack from both sides and tonton end it with a slam from the sky and then does a cute oink oink.

combo 4 air: she starts it with some slashes in the air and then she puts chakra in her scalpel and does one final super slash that leaves a trail of blue.

combo 5 up: she starts it regularly than ducks and cuts the persons legs than she comes back up with a scalpel swing up and than elbows the person into the air.

tilt: she dashes forward with her scalpel going threw the opponent to the other side ending it with a slash.

grab: does scalpel cuts and than jumps in the air and does a senbon spray. (like her other jutsu in the naruto games)

shuriken: senbon when chakra poison senbon from her arm shooter.

awakening: medic mode where she heals or chakra scalpel mode.

tonton follows her like pts akamaru. i picked the scalpel because i didn't want her to much like kabuto and i seen her use it before. not to great on this one fill free to give your opinion.


Zetsu:
Spoiler:

Starter Combo: Plenty of Zetsu coming out of White Zetsu

Neutral Combo: Those Zetsu follow, hit and punch the enemy for a short period of time

Down Combo: Those Zetsu disappear underground and then come out hitting the enemy from the bottom

Up Combo: Even more Zetsu come out to flood and destroy the enemy for a short period of time

Side Combo: White+Black Zetsu disappear underground and then come out hitting the enemy from the bottom

Grab: One Zetsu comes out of White Zetsu, disappears underground, comes out behind the enemy, intrapolates him with the spore technique and White+Black Zetsu punch the enemy

Jutsu 1: Spore Technique (A White Zetsu comes out of the body of the enemy, stealing him chakra & life. Then he returns to the real Zetsu and gives him back chakra)

Jutsu 2: Crunching Aloe (Zetsu intrapolate and crunch the enemy with the aloe around their neck)

Ultimate: Body Splitting Technique + Mayfly (Zetsu disappear underground, they divide while underground, White or Black Zetsu appears behind the enemy intrapolating him whiping around his neck, the other Zetsu comes out in front of him and cuts him with a kunai or another weapon)

Awakening: Substitute Technique (Zetsu turns into the enemy, gaining their moveset)

Awakening Jutsu: Enemy's One

Awakening Ultimate: Enemy's One


Hiruko
Spoiler:
combo:

1. down: HE hits you with his mace hand 3 times and than hits you with his tail wrapping it around you and slamming you to the ground.

2. forward: He hits you with his mace like all combo start and than shots 2 senbon shots from his hand and than grabs you and throws you with his tail.

3. Up: he does his regular and than hits you swinging his mace hand upwards. Than he hits you with his tail and does a slash with it sending you in the ari.

4. nothing: he does his regular than he send his tail threw the ground to hit you. Than he launches senbon from his mouth in the air and watches them rain down on you.

5. Air: He hits you with his mace hand and than does a spin in the air hitting you with his tail.

Tilt: He does a spin hitting you with his tail

Jutsu: he send out his whole mace hand to explode senbon at you.

ult: He shoots out gas from his mouth to block your view than he grabs you with his tail slamming you on the ground 3 times and than watches senbon come from all direction killing you.

Awakening: Poison tip. all his attacks have poison.

Shuriken: he shoots senbon when chakra he shoots more.

Movement

Side: he pushes him self to the side with his hands and feet.

Forward: he moves like a animal

Chakra dash: he slams his mace hand into the ground pulling it back to push his whole body forward

back Chakra dash: He jumps backwards __________________


teen nagato

Spoiler:
nuetral combo: he punches and kicks you thrice then then he throws shuriken at you that makes the person stumble back. he then uses gravitational pull to pull you towards him then he stabs you with a kunai.

up combo:he punches and kicks you thrice then he sends you in the air with an upward kick. he throws shuriken at you in midair then he uses shinra tensei that sends you flying through the air.

side combo: nagato punches and kicks you thrice then he performs a leg sweep that causes the person to bounce on the ground he then uses shinra tensei which throws the person back.

down combo: nagato punches and kicks you thrice he then shinra tenseis you in the air and then he slams you down with gravitational pull.

air combo: he slices you with a kunai in midair then ends with shinra tensei.

tilt move: nagato uses gravitational pull then kicks you in the stomach.

jutsu: shinra tensei. this shinra tensei is cinematic

ultimate jutsu: gedo mazo. he uses the move he did on hanzo and his army. after the move nagato loses bits of health like hiruzen and the reaper death seal in storm 1.

awakening: rinnegan mode. just a stat boost.


konohamaru

Spoiler:
neutral combo: konohamaru slices then person with a kunai thrice then kicks the person in the stomach and then punches the person down. he then makes a clones that appears over the persons head that strikes them down with a kunai.

up combo: konohamaru slices the person with a kunai thrice. he then makes a clone which uppercuts the person. konohamaru then kicks them in the air.

side combo: konohamaru slices you with a kunai thrice. he then punches the person in the stomach. after that he makes a clone which slices the person with a kunai. both konohamaru and the clone then perform a dropkick which sends the person back.

down combo: konohamaru slices the person with a kunai thrice then kicks the person in the face which sends them stumbling back. konohamaru then runs through the person with a kunai like in obitos ultimate. a clone then appears over the persons head and strikes them down with a kunai.

air combo: konohamaru kicks and punches the person in the air thrice then summons a clone which strikes them to the ground with a kunai.

tilt: konohamaru sends out a clone like pts naruto which kicks the person to konohamaru then konohamaru dropkicks them.

jutsu: fire style burning ash cloud like asuma

ultimate jutsu: konohamaru makes an army of clones which jump in the air and and crush the person when they land on him. those clones disperse and konohamaru and a clone come and strike the person with a rasengan.

awakening: narutos pupil mode


Guren
Spoiler:
Combos:
Combo 1: Guren punches the enemy 2 times, the second time in the air and then uses Jade Crystal Blade and jumps into the air and finishes with a frenzy of slices.
Combo 2 (forward): Guren trips the opponent and punches two times then summons crystal on her fist and punches the opponent off.
Combo 3 (down): She punches the opponents head down, kicks the opponent into the air and then throws Crystal senbon into the air.
Combo 4 (back): She elbows the opponent in the stomach and while they are stunned, she taunts and then uses Jade Crystal Blade and stabs them which sends them flying.
Combo 5 (up): Guren kicks the opponent in the air then hammers them down and then kicks them up again and then uses Hexagonal Shuriken in the air.
Air 1: She uses Jade Crystal Blade and attacks in a frenzy.
Air 2: She creates Crystal senbon and stabs the opponent frequently.
Grab: She turns the air in crystal minerals (mid-range) and if the opponent gets caught in it then he/she is frozen in crystal. (For about 10 seconds.) (To prevent spam, this will take some chakra.)

Jutsu/Miscellaneous:

Tilt: I don't know what a tilt is lol
Jutsu: Guren uses Divine Pathway Jutsu.
Ultimate Jutsu: Guren uses Jade Crystal Clone Technique and before the enemy can move, she uses Jade Crystal Prison Technique. And at once, Guren uses Jade Crystal Lance and breaks the crystal at the same time as the clones attack.

Awakening: She gets surrounded in crystal minerals: Stronger defense and attack.


if we cant get them done when the game is close to release like a month they can still make dlc so don't give up. let your ideas be heard.

Last edited by Kibanaru lover; 01-24-2012 at 04:11 PM.
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Old 11-03-2011, 05:49 PM   #2
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Default Re: charecter moveset ideas

Quote:
Originally Posted by Kibanaru lover View Post
this is the place to post your ideas for character moveset. this is to show people that some character can be playable. i would like to give these ideas to cc2 as example for characters. for example like this

kin
Her ult:
She starts it by throwing one senbon. Then the screen gose black for a second and you hear bells ringing. Than the screen shows kin and all her doubles souronding you and then she throse a bunch of senbon and turn you into a porky pine. Kinds similar to haku I know but eh I like it.

Her jutsu: she throws a bell senbon that shows a white sound wave that if hits create ailments or she throws senbons in all differnt directions since the bell hides were it coming from

Combo:
No direction 1: she start throwing punches and kicks then a bell rings and then the she throws a fake punch cus it's a illusion and appears behind you well the one in front turns to a sound wave of a bell. And lands the ending hit from behind.

Down 2: (made up) she dous her regular start throws senbon that magicly apears behind the oponent and then she slaps then with her hair (which can have a senbon attached to her bow in her hair or can turn into a point) and then slams you into the ground with her hair.

Air3:she kicks you stabs you with a senbon than the senbon makes sound waves that hit you and 3 of her surround you and knock you down.

Tilt 4: she throws senbon with wire attached and pulls you towards her.

if we cant get them done when the game is close to release like a month they can still make dlc so don't give up. let your ideas be heard.

So we now have moveset for Kin.

Now others. ,come one people suggest.
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Old 11-03-2011, 05:57 PM   #3
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Default Re: charecter moveset ideas

Quote:
Originally Posted by Kioroshi. View Post
So we now have moveset for Kin.

Now others. ,come one people suggest.
she is now fully done next is hiruko or should i do zaku and dosu please everyone fill free to do any character you want. i love to hear ideas.
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Old 11-03-2011, 06:02 PM   #4
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Default Re: charecter moveset ideas

Quote:
Originally Posted by Kibanaru lover View Post
she is now fully done next is hiruko or should i do zaku and dosu please everyone fill free to do any character you want. i love to hear ideas.

Ult for zaku:

Ultra sound wave (or whatever it was called)

the move he did on sasuke and he thought he got him.If you remember xD


Jutsu:Sound wave that goes straight and stops on end of the stage,It also deflect shuriken if touches them.
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Old 11-03-2011, 06:09 PM   #5
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Default Re: charecter moveset ideas

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Originally Posted by Kioroshi. View Post
Ult for zaku:

Ultra sound wave (or whatever it was called)

the move he did on sasuke and he thought he got him.If you remember xD


Jutsu:Sound wave that goes straight and stops on end of the stage,It also deflect shuriken if touches them.
yea those would be good. i was thinking for a tilt he can have like a air wall that can stop shuriken kinda like temari but doesn't send shuriken back like his jutsu. and i was also thinking we should add the one he did threw the ground. oh and for shuriken he throws regular shuriken but for chakra he throws wind ones like temari.
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Old 11-03-2011, 06:14 PM   #6
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Default Re: charecter moveset ideas

Tayuya:
tilt: Doki charge and smash you into ground
jutsu: ghost (take 1/4 chakara even if blocked)
ultimate jutsu: sound wave hits you and your being contained by strings. you start to melt, than her doki attack you
combo 1 (long range): her doki smash and slash you, than smash you into ground
combo 2 up: same but knock you into air and attack you with ghosts
combo 3 down: same but jump on top of you
combo 4 right or left: same but it ends in genjutsu
air combo: she puches you 3 times then uses her flute to play a song that hits you into ground
close combo: she puches you 4 times than hits you into air than plays a song that hits you 3 times than jumps up and puches you
shuriken: sound waves
chakara shuriken: giant sound wave
(i think her sound should be as strong as temari's wind)
__________________
"Wasn't much of a match; kinda boring."
-Temari
"I'll play you the melody of death!"
-Tayuya
"I want to be a great and powerful ninja! To walk in the footsteps of the legendary kunoichi, Tsunade!"
-Tenten

Last edited by superelephant36; 11-05-2011 at 07:14 AM.
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Old 11-03-2011, 06:19 PM   #7
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Default Re: charecter moveset ideas

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Tayuya:
tilt: ghost (take 1/4 chakara even if blocked)
jutsu: Doki charge and smash you into ground
ultimate jutsu: sound wave hits you and your being contained by strings. you start to melt, than her doki attack you
combo 1 (long range): her doki smash and slash you, than smash you into ground
combo 2 up: same but knock you into air and attack you with ghosts
tilt mite be op dont u think maybe we should switch her jutsu and tilt around. her jutsu was originally the ghost what do you think?
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Old 11-04-2011, 06:13 AM   #8
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Default Re: charecter moveset ideas

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tilt mite be op dont u think maybe we should switch her jutsu and tilt around. her jutsu was originally the ghost what do you think?

Yeah switch them.

Should we send CC2 emails about this when we are finished?
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Old 11-04-2011, 01:28 PM   #9
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Default Re: charecter moveset ideas

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Yeah switch them.

Should we send CC2 emails about this when we are finished?
I thot alot more people would help. Hmm well if cc2 is watching there is no need to send it so let's make a few more charecters I think.
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Old 11-04-2011, 02:13 PM   #10
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Default Re: charecter moveset ideas

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tilt mite be op dont u think maybe we should switch her jutsu and tilt around. her jutsu was originally the ghost what do you think?
Sure, but what are really the chances they will use it
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Old 11-05-2011, 10:48 AM   #11
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Default Re: charecter moveset ideas

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Sure, but what are really the chances they will use it

We can try though.Don't kill our hope

And man people help.If we have enough people maybe CC2 will do this but it won't happen for sure if there is just 5-6 of us.
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Old 11-05-2011, 12:38 PM   #12
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Default Re: charecter moveset ideas

This looks fun :P
I'll try my hand at Darui. I know he's support only, but he's my fav.
Grab: Darui slashes at the opponent, beginning the grab, and then spins, striking them three times and finishes off by blasting them away with Wave of Inspiration.
Chakra Shuriken: Lightning imbued shuriken.
Combo 1 (Forward): Begins with punches and a slash with his cleaver, followed by more slashes and a kick, sending them back.
Combo 2 (Side): Begins as usual, with Suijinheki, knocking the oppenent up slightly, and then a slash from his blade.
Combo 3 (Up): Begins as usual, with three upward, circular strikes with his sword, the third strike being back with lightning which jolts, sending them into the air.
Combo 4 (Down): Begins as usual, with two more slashes and a side flipping kick, slamming them into the ground.
Air: That's a given already, I think it was just some slashes, kicks and another slash to send them down.
Tilt: Uses Suiton: Suijinheki which causes the opponent to flail (like they do when you use Pain's tilt) followed by Lightning Style: Wave of Inspiration, which electrocutes them before blasting them back.
Jutsu: Gale Style: Laser Circus (Duhh.)
Ultimate: This is a tech he's used in the manga only, so read at your own risk.
Spoiler:
Lightning Style: Black Panther
Awakening: Has a slight aura of black lightning, all of his attacks that involve lightning now involve black lightning, and his jutsu fires more shots.
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Last edited by Revived Kakuzu; 11-07-2011 at 05:26 AM.
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Old 11-05-2011, 01:06 PM   #13
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Default Re: charecter moveset ideas

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Originally Posted by Revived Kakuzu View Post
This looks fun :P
I'll try my hand at Darui. I know he's support only, but he's my fav.
Combo 1 (Forward): Begins with punches and a slash with his cleaver, followed by more slashes and a kick, sending them back.
Combo 2 (Side): Begins as usual, with more punches and finished with a slash.
Combo 3 (Up): Begins as usual, with three upward, circular strikes with his sword, sending them into the air.
Combo 4 (Down): Begins as usual, with two more slashes and a side flipping kick, slamming them into the ground.
Air: That's a given already, I think it was just some slashes, kicks and another slash to send them down.
Tilt: Uses cleaver blade in a fencing manner for three quick strikes, finished with a punch to the face.
Jutsu: Gale Style: Laser Circus (Duhh.)
Ultimate: This is a tech he's used in the manga only, so read at your own risk.
Spoiler:
Lightning Style: Black Panther (was it?)
nice i like it i think we should add some more electric in his combo like to his sword or something. and what if in one combo he adds water encampment wall and lighting release wave of inspiration. the one he used on sausuke.

Last edited by Kibanaru lover; 11-05-2011 at 01:15 PM.
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Old 11-05-2011, 01:29 PM   #14
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Default Re: charecter moveset ideas

Darui should have Suiton: Suijinheki and Some lightning style in his combos, not just sword slashes

EDIT: nvm Kibanaru already said that <_<
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Old 11-05-2011, 02:26 PM   #15
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Default Re: charecter moveset ideas

I've changed it a bit, what do you think now? I think the wall/inspiration combo would do well as a tilt.
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Old 11-05-2011, 02:39 PM   #16
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Default Re: charecter moveset ideas

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I've changed it a bit, what do you think now? I think the wall/inspiration combo would do well as a tilt.
yea its better now we need a grab a awakening and what he should throw. maybe his awakening should be a lightning sword like sasuke or all his lightning turns black.
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Old 11-07-2011, 05:26 AM   #17
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Default Re: charecter moveset ideas

Done.
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Old 11-08-2011, 12:20 AM   #18
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Default Re: charecter moveset ideas

time to make dosu moves guys, kinda hard since he only has one jutsu but i have some ideas.

dosu

ult: (sound earth quake) starts it by sending out a sound wave threw the air. than he puts his hand on the ground and sends vibrations threw them which brakes the ground and make the oponent fall threw the floor and get smashed by two colliding rocks.

Jutsu: punches the ground and sends a sound wave threw it to hit the opponent or does a charge like lariat with sound waves.

grab: grabs you by the throat and makes sound waves. than slams you into the ground.

combo 1 none: starts his regular by attacking the opponent with his fist. than hits the opponent and sends sound waves threw them that makes them shake violently and collapse.

combo 2 forward: does his regular and then swings his back hand and sends out sound waves. than he punches you sending you flying.

combo 3 up: starts his regular than he knees you and then hits you with his melody arm bringing it over his head and then hits you again bringing it back up sending a sound wave in the sky to end the combo.

combo 4 down: starts his regular and then dashes around the opponent sending sound waves every time he appears (like 3-4 times) ending it with both hands over head attack.

combo 5 air: throws some punches elbows the opponent than spins in the air side ways hitting the opponent 3 times with his arms ending it with his melody arm.

tilt: does a charge and than sends a air sound wave.

shuriken: regular shuriken. when chakra throws more

awakening: (melody arm mode) every hit he does slows the opponents movement.

what ya think?

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Old 11-08-2011, 04:58 PM   #19
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Default Re: charecter moveset ideas

killer bee's chakra shuriken should be a charged pencil

kisame should toss out mini sharks instead of shuriken

* danzo needs to have wind bullets as his chakra shuriken danzo needs to use his izangi and i want his grab to be the sealing choke hold he did on sasuke.
his awakening i want him to reveal his eye and go into izangi mode and have the ability for tree jutsu. his big elephant summon could be his ouigi or instead of that they can use something with the trees also either way this would be great for danzo.
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Old 11-09-2011, 06:03 AM   #20
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Default Re: charecter moveset ideas

^A moveset is a moveset, not just a mess of words.
Also, it would be a bit dumb if Bee through like eight pencils at once :/ In addition, I doubt that Kisame can change the size of his sharks, so, no.
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