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Formerly TheSeventhSwordsmanOfMist
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Welcome to the ARM Type thread I will list all ARM types and explain how they work.
Simple ARM: Spoiler:
Holy ARM: Spoiler:
Weapon ARM: Spoiler:
Darkness ARM: Spoiler:
Dimension ARM: Spoiler:
Guardian ARM: Spoiler:
Nature ARM: Spoiler:
Ghost ARM: Spoiler:
Unique ARM: Spoiler:
An ARM's power depends largely upon the user's aptitude - mentally, physically and above all, magically: one must have magical power - without it, the user is incapable of using powerful ARMs, or in case he/she uses weak ARMs, the effect is minimal. So that one born of magicless blood (therefore with no such innate capacity) can have magical power, he/she opts for either training compatibility with ARM (e.g using ARM in multiple fights) or synchronizing with it - to think ARM is a part of the body. The second option often requires what one calls 'sixth sense' - the stronger the sense, the more consummate an user one will become. When the user can fully synchronize with the ARM, he befits the title of ARM user - as he fights, his magical power will increase, as will the power of ARM in accordance with it. This, however, can be a fatal flaw to those who use elemental Nature ARMs: as one synchronizes with them, one's physical state is highly susceptible to the ARM's element's anti-elementals (e.g fire weakens ice), which will eventually exhaust the two remaining factors in a chain-reaction.
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