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Old 11-09-2010, 07:32 AM   #21
VirtualAlex
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Default Re: A Discussion of Item Use

Not that this is rocket science or anything but I think it's worth saying. If you throw a fire tag or bomb at the peak of your jump it goes much further than throwing it standing.

I know obvious right? But I never really even though about using items while jumping until recently.

Some questions:

The blue pill is a speed increase pill right? It increases your move speed by a small amount?

Does the red damage up pill increase all damage output or only melee damage? Does it increase projectile damage, throw damage and jutsu damage?

If you get hit by a defense down tag, and then use a defense up pill do the effect cancel or does the pill effect supercede the tag and vice versa? The reason I ask is I was hit by a negative tag and it put a down arrow on my status tab. Then I ate a pill that was the reverse of the tag and the status tab only showed a up buff. I would think if would show both, or either if the effect just cancelled out. But the fact that the down status was replaced by the up status it looks like counteracting effects is stronger than I thought. Can anyone confirm this?
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Old 11-09-2010, 12:06 PM   #22
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Default Re: A Discussion of Item Use

ATK up tag increases all damge output, but im not sure about support.

DU Pill when you get hit by a DD Tag cancels its effects and replaces it with its own, same for attack.

I don't know if anything cancels out poison.
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Old 11-09-2010, 03:19 PM   #23
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Default Re: A Discussion of Item Use

Quote:
Originally Posted by VirtualAlex View Post


If you get hit by a defense down tag, and then use a defense up pill do the effect cancel or does the pill effect supercede the tag and vice versa? The reason I ask is I was hit by a negative tag and it put a down arrow on my status tab. Then I ate a pill that was the reverse of the tag and the status tab only showed a up buff. I would think if would show both, or either if the effect just cancelled out. But the fact that the down status was replaced by the up status it looks like counteracting effects is stronger than I thought. Can anyone confirm this?
I can confirm. As I stated before, using a power-up will increase the stat and override the lowering portion. In example, I played with kank and got hit with a power down tag. This caused my full neutral (no tilt) combo to do about 10% less (looked like it). The regular did normal, but after getting hit with the power down, I ate my power up and mine did more than normal. I'd show a video but I don't have a capture card. :/
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