Devroux
11-14-2010, 06:09 PM
Dear Everyone,
Make some arenas for future fights. Just post them here and I will archive them in this OP. This will help because when you go to fight someone you can just copy and paste the location description into the OP of the battle thread. Get to work!
Archives:
Sanctuarium Lux:
This realm is far from a peaceful paradise, often rife with natural disaster and chaos. The Spring brings annual floods, some of which can be compared to the biblical floods of old. The summer reduces much of the realm's land into desolate wastelands, devoid of life. The sun is frightening hot as its rays bare down upon the landscape. The autumn brings a peaceful calm season without disaster. While Winter immerses the entire realm into an immediate frost that pervades far into the spring months. Winter might pose a freezing threat and summer might cause delirium form dehydration.
Crystalline Madness:
A mental realm of madness, situated inside a replica of the violet crystal that once held the consciousness of the original "Jun". their is a large platform of crystal in the center several hundreds of meters across with all manner of crystal protrusions and spikes and pillars of crystal jutting up at odd angles, their are also countless large pieces of crystals of all different colors and hues floating across the entire area representing the countless souls who were defeated here, the edges of the dimension appear as swirling masses of colliding energy and while it appears only several hundred meters away the dimensions size is limitless and thus you can never reach the swirling energy masses. the concentration of reishi here is exactly the same as hueco mundo. weather conditions remain the same aswell. where we fight its calm and windless and we stand across from eachother on the center platform. a picture representation resembles this:
http://images1.wikia.nocookie.net/__cb20081002045048/soulcalibur/images/thumb/f/f6/Chaos_%7E_Spiritual_Realm.JPG/350px-Chaos_%7E_Spiritual_Realm.JPG
field bonus: the floating soulcrystals reflect light and laser style attacks when their concentrated on them providing tactical options and they also conduct sound attacks amplifying them by resonating their own wailing agony with the sound.
Menos Forest:
A dark forest that's surrounded by trees and other hollows. A wide area and easy to lose track of the opponent. Great location for defensive and long range type of fighters.
Distant Lights:
This location is a space of completely nothing. No sun, no moon, no clouds. You and your opponent is completely cut off from the outside world and can not escape until someone dies. This area is filed with a golden light aura and it never ends. Wander off to far from your opponent then the golden aura will completely disintegrate your body killing you completely. The temperature solely depends on the pace of battle. For example: If the battle is going moderately slow the temp will drop down to freezing temp. If the fight is going at a fast pace the temp will sky rocket. Try keeping the temp at a normal state.
Hyrule Field:
A large grassy field covering dozens upon dozens of acres. Many items cover the terrain, including large trees, boulders, and nearby lakes. There are also human-made items, such as a large bridge at the center, and village cottages that had been long abandoned. Monsters roam the field, including goblins, monstrous birds and small wyverns(dragons), rhinos with a strong armor, and explosive ants. Also, the field is a site of a historic war, so weapons are scattered everywhere throughout the field. You can use the weapons, as well as any items found within the houses. You can also be creative and use the monsters themselves, such as using the ants as grenades, or the rhinos' armor as your own shield.
Land of Infinite swords:
A large battle field covering dozens upon dozens of acres. Infinite swords fill the field. Bodys of dead samurai's also fill the field. The battle field is surround by moutains. As snow is always falling from the sky.
Make some arenas for future fights. Just post them here and I will archive them in this OP. This will help because when you go to fight someone you can just copy and paste the location description into the OP of the battle thread. Get to work!
Archives:
Sanctuarium Lux:
This realm is far from a peaceful paradise, often rife with natural disaster and chaos. The Spring brings annual floods, some of which can be compared to the biblical floods of old. The summer reduces much of the realm's land into desolate wastelands, devoid of life. The sun is frightening hot as its rays bare down upon the landscape. The autumn brings a peaceful calm season without disaster. While Winter immerses the entire realm into an immediate frost that pervades far into the spring months. Winter might pose a freezing threat and summer might cause delirium form dehydration.
Crystalline Madness:
A mental realm of madness, situated inside a replica of the violet crystal that once held the consciousness of the original "Jun". their is a large platform of crystal in the center several hundreds of meters across with all manner of crystal protrusions and spikes and pillars of crystal jutting up at odd angles, their are also countless large pieces of crystals of all different colors and hues floating across the entire area representing the countless souls who were defeated here, the edges of the dimension appear as swirling masses of colliding energy and while it appears only several hundred meters away the dimensions size is limitless and thus you can never reach the swirling energy masses. the concentration of reishi here is exactly the same as hueco mundo. weather conditions remain the same aswell. where we fight its calm and windless and we stand across from eachother on the center platform. a picture representation resembles this:
http://images1.wikia.nocookie.net/__cb20081002045048/soulcalibur/images/thumb/f/f6/Chaos_%7E_Spiritual_Realm.JPG/350px-Chaos_%7E_Spiritual_Realm.JPG
field bonus: the floating soulcrystals reflect light and laser style attacks when their concentrated on them providing tactical options and they also conduct sound attacks amplifying them by resonating their own wailing agony with the sound.
Menos Forest:
A dark forest that's surrounded by trees and other hollows. A wide area and easy to lose track of the opponent. Great location for defensive and long range type of fighters.
Distant Lights:
This location is a space of completely nothing. No sun, no moon, no clouds. You and your opponent is completely cut off from the outside world and can not escape until someone dies. This area is filed with a golden light aura and it never ends. Wander off to far from your opponent then the golden aura will completely disintegrate your body killing you completely. The temperature solely depends on the pace of battle. For example: If the battle is going moderately slow the temp will drop down to freezing temp. If the fight is going at a fast pace the temp will sky rocket. Try keeping the temp at a normal state.
Hyrule Field:
A large grassy field covering dozens upon dozens of acres. Many items cover the terrain, including large trees, boulders, and nearby lakes. There are also human-made items, such as a large bridge at the center, and village cottages that had been long abandoned. Monsters roam the field, including goblins, monstrous birds and small wyverns(dragons), rhinos with a strong armor, and explosive ants. Also, the field is a site of a historic war, so weapons are scattered everywhere throughout the field. You can use the weapons, as well as any items found within the houses. You can also be creative and use the monsters themselves, such as using the ants as grenades, or the rhinos' armor as your own shield.
Land of Infinite swords:
A large battle field covering dozens upon dozens of acres. Infinite swords fill the field. Bodys of dead samurai's also fill the field. The battle field is surround by moutains. As snow is always falling from the sky.