assassin
11-05-2011, 06:30 PM
This is a rp based off a story I'm writing.
story plot: it's about a half demon, named soul, who goes to the underworld, the place where people of earth go when they die, and becomes an exorcist. The underworld consists of 3 distinct areas, the area controled by h*ll, the area controled by heaven, and death city (controlled by the exorcists) which is in the exact middle of the underworld. Through a series of events leading up to when he discovers he's half demon and the events there after, Soul must fullfil the duty of an exorcist maintain an ancient contract made by demons and angels to never enter the human world and end a never ending war between them. Any demon or angel that does is considered a threat to humans and must be killed. Eventually the seals forcing the demons and angels to abide by the contract are broken and an all out war starts and Soul must kill the archdemons and archangels and gods and restore the seals that sort of thing.
In this rp you can choose between a variety of races from humans, angels, to the demonic races(werewolves, vampires, archdemons, ogres, nekos, etc.) or you can choose a character I created.
when you join pm me your characters general info, his race, the weapons he uses, a picture if you'ld like, even the characters backround history. this info will be used to create your characters stats. I'll also need what magic elements you use(if any) and any abilities(if human, fairy, or hellkin). Or you can use a character I've created for the story, although most of these characters have critical weakness and can be difficult to use.
note: certain races aren't allowed to use weapons. (like werewolves)
asside from this, everything is just like bleach fv fighting wise.
the 10 point system:
the 10 point system is the stat rating system in which I'll rate each stat on a scale from 0-10.
as a twist I'm going to apply strengths, weaknesses, and abilities to increase + decrease stats while in combat. All non-human characters will have some sort of weakness, such as holy water, or light magic. Most of these weaknesses will be based off of your race.
for example, a vampire would have all around rather high stats but the pay-off would be that when exposed to light, perhaps all his stats drop drastically, or he would die instantly if stabbed in the chest using wood or silver.
a stat sheet:
name:
race:
weapons/equipment:
-physical stats:
health: general amount of damage a character can take
strength: amount of damage a character can deal physically
constitution: restitance to physical damage (defense)
speed: movement speed
skill: ability to use weapons and equipment well or in unique ways.
accuracy: ability to hit a long range opponent. also applys to magic.
-magic stats:
mana: general amount of energy a character has to use magic
power: amount of damage magical attacks deal
fortitude: magical resistance
-other:
elements: any element a character uses (ex. fire, lightning, light, darkness)
strengths: advantages a character has
weaknesses: a characters weaknesses and how they'll effect stats.
abilities: any special ability a character has (not the moves you use) (like super saiyan from dbz.)(ex. telepathy, necromancy, moves that increase stats in some form)
characters:
assassinname: Soul
race: half demon
weapons: tail ; claws ; fangs
physical stats:
health: 7/10
strength: 8/10
constitution: 6/10
speed: 8/10
skill: 6/10
accuracy: 7/10
magic stats:
mana: 6/10
power: 8/10
fortitude: 4/10
other:
elements: Lunar (restricted to Soul only), lightning.
strengths: +1 fortitude against light and dark magic
weaknesses: burned by holy water, poisoned by pure silver(-2 strength +constitution), -2 all stats when exposed to sunflowers(immune when in lunar wrath state)
abilities:
-lunar wrath (+2 strength, +1 constitution, +1 speed, +2 power, +1 fortitude)
name: Death
race: grim reaper(lesser god)
weapons: Scythe
physical stats:
health: 10/10
strength: 4/10
constitution: 2/10
speed: 5/10
skill: 8/10
accuracy: 5/10
magic stats:
mana: 10/10
power: 9/10
fortitude: 7/10
other:
element: Dark
strengths: N/A
weaknesses: N/A
abilities: reconstruction (ability to put self back together) ; Nexus
name: Lester
race: human (exorcist)
weapons: blade edged skate board, twin pointed steel rapiers(lightning rods), holy water.
physical stats:
health: 3/10
strength: 4/10
constitution: 2/10
speed: 10/10
skill: 10/10
accuracy: 7/10
magic stats:
mana: 5/10
power: 7/10 fortitude: 8/10
other:
element: lightning
strengths: absorbtion of all lightning attacks
weaknesses: physical attacks
abilities: -I'M NOT SHORT!(+2 strength and power)
name: Lu Meng
race: Human (exorcist)(Buddha)
weapons: Wooden prayer beads.
physical stats:
health: 7/10
strength: 7/10
constitution: 8/10
speed: 5/10
skill: 6/10
accuracy: 2/10
magic stats:
mana: 3/10
power: 5/10
fortitude: 9/10
other:
element: Light ; Spirit
strengths: N/A
weaknesses: -4 fortitude fire magic
abilities: Inner Peace (+1 constitution, +1 fortitude)
royelric name: Kisou Kagime
race: hellkin (human who became a demon)
weapons: dual handguns ; broadsword (Raiton)
physical stats:
health: 6/10
strength: 5/10
constitution: 5/10
speed: 7/10
skill: 8/10
accuracy: 8/10
magic stats:
mana: 5/10
power: 6/10
fortitude: 6/10
other:
element: Wind, Ice
strengths: N/A
weaknesses: silver; holy water; Fire magic ; -1 accuracy if exposed to light
abilities: atom manipulation(changing the shape of objects)
~*~angel~*~
name:Tifa Yuki
race: human (exorcist)
weapons: dual handguns ; scythe
Physical stats:
health: 7/10
strength: 4/10
constitution: 3/10
speed: 5/10
skill: 6/10
accuracy: 6/10
magic stats:
mana: 6/10
power: 7/10
fortitude: 9/10
other:
element: Light, Water and earth
strengths: N/A
weaknesses: N/A
abilities: protect my friends (+1 all physical stats but health)
Pool
name: Pool
race: Lycan. (Werewolf/vampire halfbreed)
weapons/equipment: None.
-physical stats:
health: 9/10
strength: 8/10
constitution: 8/10
speed: 8/10
skill: 4/10
accuracy: 2/10
-magic stats:
mana: 3/10
power: 4/10
fortitude: 4/10
-other: Can turn into each form at will.
elements: Fire(Explained Later)
strengths: +3 fortitude against dark magic
weaknesses: Light (-5 all stats when exposed) , Silver, Wooden Stake, Holy Water
abilities: Blood syphon(ability to drain blood and recover health) ; Lunacy (+2 strength, constitution, and speed, and -1 skill under full moon).
ILIKEPIE
name Blaze Purrr
race Neko
weapons: claws
physical stats:
health: 7/10
strength: 7/10
constitution: 7/10
speed: 10/10
skill: 8/10
accuracy: 2/10
magic stats:
mana: 4/10
power: 6/10
fortitude: 5/10
other:
element: lightning
strengths: + 2 fortitude against nature and wind magic
weaknesses: -3 fortitude against fire magic
abilities: Kill the mutt(+2 strength, +1 speed, +1 power against werewolves)
name: Plague
race: archdemon
weapons: N/A
physical stats:
health: 10/10
strength: 3/10
constitution: 3/10
speed: 7/10
skill: 7/10
accuracy: 2/10
magic stats:
mana: 10/10
power: 5/10
fortitude: 8/10
other:
element: Dark
strengths: +2 fortitude vs. darkness
weaknesses: -5 fortitude vs. fire
abilities: Black Plague(spreads deadly disease on contact) ; necromany(controls any dead target killed by black plague)Moon
Name: Brink
Race: Human/angel halfbreed
Weapon: Light Gem and light gauntlet
physical stats:
health: 4/10
strength: 4/10
constitution: 3/10
speed: 5/10
skill: 8/10
accuracy: 7/10
magic stats:
mana: 9/10
power: 8/10
fortitude: 8/10
other:
element: Light
strength: +1 power and fortitude vs. Darkness
weaknesses: physical attacks
abilities: brink of death (+5 constitution when near death)
Ino's Girl
name: Aruma
race: Vampire
weapons/equipment: Teeth
physical stats:
health: 8/10
strength: 9/10
constitution: 8/10
speed: 6/10
skill: 3/10
accuracy: 5/10
magic stats:
mana: 8/10
power: 7/10
fortitude: 7/10
other:
element: fire ; Dark
strengths: +1 fortitude vs. dark magic
weaknesses: -8 all stats when exposed to light ; silver ; wood ; holy water
abilities: blood syphon (ability to drain blood)
Deadtakaname: Kisuke
race: h*llkin
physical stats:
health: 9/10
strength: 7/10
constitution: 7/10
speed: 8/10
skill: 7/10
accuracy: 5/10
magic stats:
mana: 8/10
power: 8/10
fortitude: 7/10
other:
element: fire ; Dark
strengths: +2 fortitude vs. dark
weaknesses: -2 all stats vs. light ; holy water ; silver
abilities: N/A
Darkknightname: Midknight
race: H*llkin
weapons/equipment: Death Scythe. Death Pistols. Metal cloth clothing.
-physical stats:
health: 7/10
strength: 6/10
constitution: 9/10
speed: 10/10
skill: 9/10
accuracy: 8/10
-magic stats:
mana: 2/10
power: 1/10
fortitude/1/10
-other:
elements: Darkness
strengths: Is difficult to be seen in dark areas and at night. When bathed in moonlight +5 to Health + Strength
weaknesses: -3 all stats when exposed to light. When facing multiple enemies -3 to accuracy.
abilities: N/A
name: Alucard
race: Vampire Lord
weapons: broadsword
physical stats:
health:8/10
strength: 10/10
constitution: 7/10
speed: 6/10
skill: 8/10
accuracy: 5/10
magic stats:
mana: 6/10
power: 8/10
fortitude: 5/10
other:
element: fire ; Dark
strength: +1 all stats in moonlight
weaknesses: -2 all stats in sunlight ; silver ; wood ; holy water
abilities: blood syphon(drain blood to restore health)
Lone_Espadaname: Lone Kenshin.
race: Archdemon
weapons/equipment: Katana. One other weapon that is unknown.
-physical stats:
health: 7/10
strength: 7/10
constitution: 6/10
speed: 10/10
skill: 8/10
accuracy: 7/10
-magic stats:
mana: 10/10
power: 8/10
fortitude: 7/10
-other:
elements: Darkness, Earth, and Lightning sometimes.
strengths: N/A
weaknesses: -2 in speed, -1 Power, -2 skill vs. light; wood
abilities: atomic manipulation(able to construct and deconstruct anything from nothing)
Draco Uchiha
name: Alexander Strife
race: Angel/ Demon Hybrid
weapons/equipment: Twin Greek Standard Swords one infused with Light and the other Darkness. A bow and arrows that are infused with lightning elements
-physical stats:
health: 5/10
strength: 5/10
constitution: 4/10
speed: 7/10
skill: 8/10
accuracy: 8/10
-magic stats:
mana: 8/10
power: 7/10
fortitude: 6/10
-other:
elements:Lightning, Darkness, and Light
strengths: N/A
weaknesses: N/A
abilities: Heaven's Sight: Makes me quicker and my aim with my bow more accurate and destructive, making the arrows implode on impact taking anything around it with it and crushing it almost instantaniously.
sagemaster777
name: Kira
race: hellkin
weapons:http://th09.deviantart.net/fs70/PRE/i/2010/111/0/5/Sniper_Rifles___Color_by_biometal79.jpg
Green: Grenade sniper: Allows bullets to set of with small range explosions.
25% Chance of bullets special ability.
Silver/White coated: Wind sniper: Bullets posses wind elements and can knock back it's target with a gush of wind input.
Doesn't increase damage. Success rate of special ability is 30%
Blue: Ice: Bullets possess ice elements, and has chances of freezing the target or a body part.
Success rate of special ability is 10%
Teal: Darkness: Bullets possess dark rays of energy.
Increases dark damage. Success rate is 100% due to already possessing the dark element.
Bronze: lightning bolts: Bullets possess electric waves. Most damaging sniper if hit in critical spot. Success rate varies randomly. Chances of paralyze.
http://fc00.deviantart.net/fs18/f/2007/143/6/7/Assault_rifle_by_jimsvanberg.jpg
Fire Assault Rifle.
http://fc01.deviantart.net/fs38/f/2008/355/a/4/Snub_Pistol_by_MackSztaba.jpg
Snub Double pistols.
http://fc00.deviantart.net/fs6/i/2005/053/8/c/knife_by_Insane_Candy.jpg
A crafted blade/knife used to kill and assassinate it's victims
-physical stats:
health: 6/10
strength: 4/10
constitution: 6/10
speed: 9/10
skill: 10/10
accuracy: 8/10
-magic stats:
mana: 6/10
power: 6/10
fortitude: 5/10
-other:
elements: Darkness & Fire(Guns are made with elemental abilities)
strengths: nightvision (+2 accuracy in darkness), Long-range combat
weaknesses: Holy water, light, silver
abilities: Necromancy and possession
Swallowing darkness (Darkness consumes the area around kira as great distance, making it difficult or unable to see him. It also exposes the negative emotions and fears of the people in the darkness excluding himself. Can cause mental/physical damage)
Third Eye(A third eye watches over him for sneak attacks, and stores information about it's enemies.)
I'll make other characters later but for now please play, fight, enjoy, this will help my story alot so thank you to anyone who joins and major thank you to those who join and participate regularly. Pm me any questions you have or if you want to help me judge stats.
stat judges:
-assassin.
gming and rules different from bleach verse
rule 1: autohits: there are two ways an autohit can be successful. One is when your oppenent goes right into an attack, if they do that they open themselves up to a free hit. T
The other way is blocking an attack with an offensive move such as catching a punch and throwing them into a building, this way of making an autohit can never be serious because their immidiate and can't allow for time to charge up any power to cause anything serious This method can't be used to often and are normally still dodgable to some extent.
rule 2: regeneration: any regenerative abilities must go through me, no exceptions. regeneration is considered the restoration of your body.
rule 3: recoil: Any high level attack with a large amount of power will create a recoil that limits mobility for a time, for example, in bfv, A massive cero would stop the user for 3-5 seconds due to recoil leaving a small window of opportunity to deal damage.
story plot: it's about a half demon, named soul, who goes to the underworld, the place where people of earth go when they die, and becomes an exorcist. The underworld consists of 3 distinct areas, the area controled by h*ll, the area controled by heaven, and death city (controlled by the exorcists) which is in the exact middle of the underworld. Through a series of events leading up to when he discovers he's half demon and the events there after, Soul must fullfil the duty of an exorcist maintain an ancient contract made by demons and angels to never enter the human world and end a never ending war between them. Any demon or angel that does is considered a threat to humans and must be killed. Eventually the seals forcing the demons and angels to abide by the contract are broken and an all out war starts and Soul must kill the archdemons and archangels and gods and restore the seals that sort of thing.
In this rp you can choose between a variety of races from humans, angels, to the demonic races(werewolves, vampires, archdemons, ogres, nekos, etc.) or you can choose a character I created.
when you join pm me your characters general info, his race, the weapons he uses, a picture if you'ld like, even the characters backround history. this info will be used to create your characters stats. I'll also need what magic elements you use(if any) and any abilities(if human, fairy, or hellkin). Or you can use a character I've created for the story, although most of these characters have critical weakness and can be difficult to use.
note: certain races aren't allowed to use weapons. (like werewolves)
asside from this, everything is just like bleach fv fighting wise.
the 10 point system:
the 10 point system is the stat rating system in which I'll rate each stat on a scale from 0-10.
as a twist I'm going to apply strengths, weaknesses, and abilities to increase + decrease stats while in combat. All non-human characters will have some sort of weakness, such as holy water, or light magic. Most of these weaknesses will be based off of your race.
for example, a vampire would have all around rather high stats but the pay-off would be that when exposed to light, perhaps all his stats drop drastically, or he would die instantly if stabbed in the chest using wood or silver.
a stat sheet:
name:
race:
weapons/equipment:
-physical stats:
health: general amount of damage a character can take
strength: amount of damage a character can deal physically
constitution: restitance to physical damage (defense)
speed: movement speed
skill: ability to use weapons and equipment well or in unique ways.
accuracy: ability to hit a long range opponent. also applys to magic.
-magic stats:
mana: general amount of energy a character has to use magic
power: amount of damage magical attacks deal
fortitude: magical resistance
-other:
elements: any element a character uses (ex. fire, lightning, light, darkness)
strengths: advantages a character has
weaknesses: a characters weaknesses and how they'll effect stats.
abilities: any special ability a character has (not the moves you use) (like super saiyan from dbz.)(ex. telepathy, necromancy, moves that increase stats in some form)
characters:
assassinname: Soul
race: half demon
weapons: tail ; claws ; fangs
physical stats:
health: 7/10
strength: 8/10
constitution: 6/10
speed: 8/10
skill: 6/10
accuracy: 7/10
magic stats:
mana: 6/10
power: 8/10
fortitude: 4/10
other:
elements: Lunar (restricted to Soul only), lightning.
strengths: +1 fortitude against light and dark magic
weaknesses: burned by holy water, poisoned by pure silver(-2 strength +constitution), -2 all stats when exposed to sunflowers(immune when in lunar wrath state)
abilities:
-lunar wrath (+2 strength, +1 constitution, +1 speed, +2 power, +1 fortitude)
name: Death
race: grim reaper(lesser god)
weapons: Scythe
physical stats:
health: 10/10
strength: 4/10
constitution: 2/10
speed: 5/10
skill: 8/10
accuracy: 5/10
magic stats:
mana: 10/10
power: 9/10
fortitude: 7/10
other:
element: Dark
strengths: N/A
weaknesses: N/A
abilities: reconstruction (ability to put self back together) ; Nexus
name: Lester
race: human (exorcist)
weapons: blade edged skate board, twin pointed steel rapiers(lightning rods), holy water.
physical stats:
health: 3/10
strength: 4/10
constitution: 2/10
speed: 10/10
skill: 10/10
accuracy: 7/10
magic stats:
mana: 5/10
power: 7/10 fortitude: 8/10
other:
element: lightning
strengths: absorbtion of all lightning attacks
weaknesses: physical attacks
abilities: -I'M NOT SHORT!(+2 strength and power)
name: Lu Meng
race: Human (exorcist)(Buddha)
weapons: Wooden prayer beads.
physical stats:
health: 7/10
strength: 7/10
constitution: 8/10
speed: 5/10
skill: 6/10
accuracy: 2/10
magic stats:
mana: 3/10
power: 5/10
fortitude: 9/10
other:
element: Light ; Spirit
strengths: N/A
weaknesses: -4 fortitude fire magic
abilities: Inner Peace (+1 constitution, +1 fortitude)
royelric name: Kisou Kagime
race: hellkin (human who became a demon)
weapons: dual handguns ; broadsword (Raiton)
physical stats:
health: 6/10
strength: 5/10
constitution: 5/10
speed: 7/10
skill: 8/10
accuracy: 8/10
magic stats:
mana: 5/10
power: 6/10
fortitude: 6/10
other:
element: Wind, Ice
strengths: N/A
weaknesses: silver; holy water; Fire magic ; -1 accuracy if exposed to light
abilities: atom manipulation(changing the shape of objects)
~*~angel~*~
name:Tifa Yuki
race: human (exorcist)
weapons: dual handguns ; scythe
Physical stats:
health: 7/10
strength: 4/10
constitution: 3/10
speed: 5/10
skill: 6/10
accuracy: 6/10
magic stats:
mana: 6/10
power: 7/10
fortitude: 9/10
other:
element: Light, Water and earth
strengths: N/A
weaknesses: N/A
abilities: protect my friends (+1 all physical stats but health)
Pool
name: Pool
race: Lycan. (Werewolf/vampire halfbreed)
weapons/equipment: None.
-physical stats:
health: 9/10
strength: 8/10
constitution: 8/10
speed: 8/10
skill: 4/10
accuracy: 2/10
-magic stats:
mana: 3/10
power: 4/10
fortitude: 4/10
-other: Can turn into each form at will.
elements: Fire(Explained Later)
strengths: +3 fortitude against dark magic
weaknesses: Light (-5 all stats when exposed) , Silver, Wooden Stake, Holy Water
abilities: Blood syphon(ability to drain blood and recover health) ; Lunacy (+2 strength, constitution, and speed, and -1 skill under full moon).
ILIKEPIE
name Blaze Purrr
race Neko
weapons: claws
physical stats:
health: 7/10
strength: 7/10
constitution: 7/10
speed: 10/10
skill: 8/10
accuracy: 2/10
magic stats:
mana: 4/10
power: 6/10
fortitude: 5/10
other:
element: lightning
strengths: + 2 fortitude against nature and wind magic
weaknesses: -3 fortitude against fire magic
abilities: Kill the mutt(+2 strength, +1 speed, +1 power against werewolves)
name: Plague
race: archdemon
weapons: N/A
physical stats:
health: 10/10
strength: 3/10
constitution: 3/10
speed: 7/10
skill: 7/10
accuracy: 2/10
magic stats:
mana: 10/10
power: 5/10
fortitude: 8/10
other:
element: Dark
strengths: +2 fortitude vs. darkness
weaknesses: -5 fortitude vs. fire
abilities: Black Plague(spreads deadly disease on contact) ; necromany(controls any dead target killed by black plague)Moon
Name: Brink
Race: Human/angel halfbreed
Weapon: Light Gem and light gauntlet
physical stats:
health: 4/10
strength: 4/10
constitution: 3/10
speed: 5/10
skill: 8/10
accuracy: 7/10
magic stats:
mana: 9/10
power: 8/10
fortitude: 8/10
other:
element: Light
strength: +1 power and fortitude vs. Darkness
weaknesses: physical attacks
abilities: brink of death (+5 constitution when near death)
Ino's Girl
name: Aruma
race: Vampire
weapons/equipment: Teeth
physical stats:
health: 8/10
strength: 9/10
constitution: 8/10
speed: 6/10
skill: 3/10
accuracy: 5/10
magic stats:
mana: 8/10
power: 7/10
fortitude: 7/10
other:
element: fire ; Dark
strengths: +1 fortitude vs. dark magic
weaknesses: -8 all stats when exposed to light ; silver ; wood ; holy water
abilities: blood syphon (ability to drain blood)
Deadtakaname: Kisuke
race: h*llkin
physical stats:
health: 9/10
strength: 7/10
constitution: 7/10
speed: 8/10
skill: 7/10
accuracy: 5/10
magic stats:
mana: 8/10
power: 8/10
fortitude: 7/10
other:
element: fire ; Dark
strengths: +2 fortitude vs. dark
weaknesses: -2 all stats vs. light ; holy water ; silver
abilities: N/A
Darkknightname: Midknight
race: H*llkin
weapons/equipment: Death Scythe. Death Pistols. Metal cloth clothing.
-physical stats:
health: 7/10
strength: 6/10
constitution: 9/10
speed: 10/10
skill: 9/10
accuracy: 8/10
-magic stats:
mana: 2/10
power: 1/10
fortitude/1/10
-other:
elements: Darkness
strengths: Is difficult to be seen in dark areas and at night. When bathed in moonlight +5 to Health + Strength
weaknesses: -3 all stats when exposed to light. When facing multiple enemies -3 to accuracy.
abilities: N/A
name: Alucard
race: Vampire Lord
weapons: broadsword
physical stats:
health:8/10
strength: 10/10
constitution: 7/10
speed: 6/10
skill: 8/10
accuracy: 5/10
magic stats:
mana: 6/10
power: 8/10
fortitude: 5/10
other:
element: fire ; Dark
strength: +1 all stats in moonlight
weaknesses: -2 all stats in sunlight ; silver ; wood ; holy water
abilities: blood syphon(drain blood to restore health)
Lone_Espadaname: Lone Kenshin.
race: Archdemon
weapons/equipment: Katana. One other weapon that is unknown.
-physical stats:
health: 7/10
strength: 7/10
constitution: 6/10
speed: 10/10
skill: 8/10
accuracy: 7/10
-magic stats:
mana: 10/10
power: 8/10
fortitude: 7/10
-other:
elements: Darkness, Earth, and Lightning sometimes.
strengths: N/A
weaknesses: -2 in speed, -1 Power, -2 skill vs. light; wood
abilities: atomic manipulation(able to construct and deconstruct anything from nothing)
Draco Uchiha
name: Alexander Strife
race: Angel/ Demon Hybrid
weapons/equipment: Twin Greek Standard Swords one infused with Light and the other Darkness. A bow and arrows that are infused with lightning elements
-physical stats:
health: 5/10
strength: 5/10
constitution: 4/10
speed: 7/10
skill: 8/10
accuracy: 8/10
-magic stats:
mana: 8/10
power: 7/10
fortitude: 6/10
-other:
elements:Lightning, Darkness, and Light
strengths: N/A
weaknesses: N/A
abilities: Heaven's Sight: Makes me quicker and my aim with my bow more accurate and destructive, making the arrows implode on impact taking anything around it with it and crushing it almost instantaniously.
sagemaster777
name: Kira
race: hellkin
weapons:http://th09.deviantart.net/fs70/PRE/i/2010/111/0/5/Sniper_Rifles___Color_by_biometal79.jpg
Green: Grenade sniper: Allows bullets to set of with small range explosions.
25% Chance of bullets special ability.
Silver/White coated: Wind sniper: Bullets posses wind elements and can knock back it's target with a gush of wind input.
Doesn't increase damage. Success rate of special ability is 30%
Blue: Ice: Bullets possess ice elements, and has chances of freezing the target or a body part.
Success rate of special ability is 10%
Teal: Darkness: Bullets possess dark rays of energy.
Increases dark damage. Success rate is 100% due to already possessing the dark element.
Bronze: lightning bolts: Bullets possess electric waves. Most damaging sniper if hit in critical spot. Success rate varies randomly. Chances of paralyze.
http://fc00.deviantart.net/fs18/f/2007/143/6/7/Assault_rifle_by_jimsvanberg.jpg
Fire Assault Rifle.
http://fc01.deviantart.net/fs38/f/2008/355/a/4/Snub_Pistol_by_MackSztaba.jpg
Snub Double pistols.
http://fc00.deviantart.net/fs6/i/2005/053/8/c/knife_by_Insane_Candy.jpg
A crafted blade/knife used to kill and assassinate it's victims
-physical stats:
health: 6/10
strength: 4/10
constitution: 6/10
speed: 9/10
skill: 10/10
accuracy: 8/10
-magic stats:
mana: 6/10
power: 6/10
fortitude: 5/10
-other:
elements: Darkness & Fire(Guns are made with elemental abilities)
strengths: nightvision (+2 accuracy in darkness), Long-range combat
weaknesses: Holy water, light, silver
abilities: Necromancy and possession
Swallowing darkness (Darkness consumes the area around kira as great distance, making it difficult or unable to see him. It also exposes the negative emotions and fears of the people in the darkness excluding himself. Can cause mental/physical damage)
Third Eye(A third eye watches over him for sneak attacks, and stores information about it's enemies.)
I'll make other characters later but for now please play, fight, enjoy, this will help my story alot so thank you to anyone who joins and major thank you to those who join and participate regularly. Pm me any questions you have or if you want to help me judge stats.
stat judges:
-assassin.
gming and rules different from bleach verse
rule 1: autohits: there are two ways an autohit can be successful. One is when your oppenent goes right into an attack, if they do that they open themselves up to a free hit. T
The other way is blocking an attack with an offensive move such as catching a punch and throwing them into a building, this way of making an autohit can never be serious because their immidiate and can't allow for time to charge up any power to cause anything serious This method can't be used to often and are normally still dodgable to some extent.
rule 2: regeneration: any regenerative abilities must go through me, no exceptions. regeneration is considered the restoration of your body.
rule 3: recoil: Any high level attack with a large amount of power will create a recoil that limits mobility for a time, for example, in bfv, A massive cero would stop the user for 3-5 seconds due to recoil leaving a small window of opportunity to deal damage.